Changes so far:
A Video showcasing the current progress will follow soon
• Cleaner code
• Splitted the Code into multiple files instead of everything having in 1 file. (Main.cs old = 3073 llines of code | Main.cs new = ~550 lines of code)
• Open-source (Soon)
• Less buttons/boxes/etc.
• Made it more Speedrun-Practice friendly
• Added the ability to read the current Stage, Spawn ID, Room ID and Layer ID
• Added the ability to change the Layer ID
• Added the ability to read current coordinates of Link and the Boat
• Added the ability to store/restore Links position
• Added the ability to create custom Link teleports
• Added every existing map to the Map Loader except 'E3ROOP', 'I_SubAN' and 'Name' because they crash the game (There are 13 unused maps you can play on!)
• Real stage names will be displayed when selecting a Stage at 'Stage Loader'
• Real stage names will be displayed when reading the Stage values
• Changed Boat Teleport to a Combobox instead of tons of buttons
• Removed 'Storage Glitch'-Cheat
• Removed 'Daytime'-Cheats
• Removed 'Cloud'-Cheats
• Removed 'Camera'-Cheats
• Removed 'Bow: Crosshair'-Mod
• Removed 'Deku Leaf: Fly Up'-Mod
• Removed 'Hookshot: Aimbot-Mod
• Removed 'Bomb: Always bounce'-Mod
• Removed 'Bomb: Low gravity'-Mod
• Removed 'Boomerang: Auto target'-Mod
• Removed 'Boomerang: No trail'-Mod
• Removed 'Boomerang: Derp mode'-Mod
Here is a showcase of the current state from the trainer.