Well, I have tried many times and it still have never worked.I really have no idea. How far away from your router is the Wii U? Mine is about 4 ft. I occasionally might get a freeze where the URL bar gets stuck halfway through loading, and that might be due to the html, but it's hard to say since there are so many things involved. The Loadiine in the DefinitivePackage is pulled straight out of the "www" folder of the source downloaded from the Loadiine github. Does it freeze every time or does it just seem to crash more often than it works?
EDIT: If you want to rule something out for me, rename the bgimage.png to something else and then try running Loadiine (the background should just appear white after renaming it).
I can still use the non local hosted versions anyway, so it is not a big problem.
My router is like 6 meter away from the Wii U, that would be some 20 feet. But I also connect to the remote hosted loadiine version with the same router.
I will keep trying, but well it sure looks to be some weird problem on my side.
PS: I will try renaming the file and report back.
EDIT: Well, after renaming the bgimage, the kernel exploit still loads correctly, and loadiine still crashes with the URL bar stuck halfway.
Last edited by sarkwalvein,