Tempmas 2011 Week 1 Results!

Costello

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Tempmas 2011 Week 1 Results!

Over 630 members entered the raffle started on December 1st, that's quite a nice score - you can check the full list of eligible members here. After a random number drawing which took place live on our IRC channel, I am glad to announce that the three winners are...​
  1. Sean on Fire wins the FIRST prize! (game of your choice - up to $60!)
  2. jurassicplayer wins the second prize! (official GBAtemp t-shirt + mouse pad)
  3. pyromaniac123 wins the third prize! (official GBAtemp magic mug)
Winners, please get in touch with me to receive your prizes. As for everyone else, not to worry: this is only the beginning! This is going to get better and better until the very last day of 2011. The next contest will be available shortly, so stay tuned!​
PS: everyone join me in thanking our sponsor for offering us a fantastic Tempmas this year. Visit ETCome for all your game accessory needs!​
 
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  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, kind of like mugen or rivals of aether?
  • S @ salazarcosplay:
    and also ahve the option to play as a human
  • S @ salazarcosplay:
    or set it up that when you get injured past a certain point they have to replace your human parts with cybernetics
  • Xdqwerty @ Xdqwerty:
    i have a placeholder enemy sprite i made
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
    Xdqwerty @ Xdqwerty: @BigOnYa, why does the health behavior exist if you can just use a variable?