ROM Hack Taking requests to port Gateshark to NTR plugins

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justync7

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Can vouch for that.
The EUR codes doesn't work for Super Mario 3D Land.

Tried the button combination while entering a level and holding the combination while dying and respawning.

Try redownloading it from https://mega.nz/#!1Fo00Kja!hsrGIjgl4csDCHGJCBJ6sgC5aHjWkNFhgBibWD6nFRI
and report back if it works.

The USA SM3DLand code partly works. I can only get the items to appear if I hold a combo while dying and respawning

Unfortunately I can't solve that due to the nature of the game. :/

Could you please do it for Hyrule Warriors Legends?

Eu: http://www.fort42.com/gateshark/game1885/
Us:
http://www.fort42.com/gateshark/game1886/

Much appreciated :D

Could you port a code for Sonic Lost World? (www.fort42.com/gateshark/game625/ , Max rings)

And also, Retro City Rampage? (http://www.fort42.com/gateshark/game1188/, Invincibility and L+X to fly)

I am working on all requests and they will be completed soon.
 

Ootsukiyaki

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justync7

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Could you please do it for Hyrule Warriors Legends?

Eu: http://www.fort42.com/gateshark/game1885/
Us:
http://www.fort42.com/gateshark/game1886/

Much appreciated :D

Added the USA version to the thread, the EUR version has a lot of codes and is missing a few the USA version has, so let me know which codes you want for it (if you want the EUR version)

Still no success, i tried switching from Luigi to Mario and if the alternate version of the levels have something to do with it but no success (dying an respawning while holding the buttons as mario & luigi and while entering the level)

Thanks for working on it though.

No problem. I would try to fix the codes although I don't own a EUR copy of that game, so it wouldn't be possible.
Also, can make sure:
- You are starting the game with NTR booted (lol)
- You get a green flash when starting the game
 

FTRBND

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nice
 

justync7

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Im quite flattered that many people care for my thread :shy:

--------------------- MERGED ---------------------------

Alright I think I'm going to take a break for today. I will get all in progress ports finished sometime tomorrow, and you can leave more requests here and I will add them to the thread.
 
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justync7

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You seem to have put your message in my quote haha..
No, there is not a limit but I am only inclined to put the most important and useful codes as its a tedious process and isn't very fun to port more than 10 codes at once...

So I guess I would say the most I will port for a single game is 15-ish...
 

nero99

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Both of those games are lacking codes sadly, and I am not a very good code finder.
Although I could do 255 moves for Pokemon Shuffle.
That would be nice to have! I'm getting annoyed with not having enough moves. Thanks!
 

Nanquitas

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justync7

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Actually there is a limit of 64 lines max in the menu. ;)



I made an EUR Version but I think the USA version is the same.
I can post it if you want.
Good to know.

You could post the EUR version if you wish :) The only issue with OOT3D is that theres like 6 different versions of the game since theres 3 regions and 2 revisions of each region...
 

Nanquitas

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Yes, but it seems that the addresses are the same...

But some of the codes on Fort42 are not working because the addresses are dynamic.
I've found the pointer of some, but not for all of them yet.
 

Ootsukiyaki

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no problem. I would try to fix the codes although I don't own a EUR copy of that game, so it wouldn't be possible.
Also, can make sure:
- You are starting the game with NTR booted (lol)
- You get a green flash when starting the game
Yeah, i could access the NTR menus (debugger etc.) and i know it's a plugin without menu so i knew that all i had to do is follow the damn train cj doing the button combinations.

No sweat on making it work,
it would be nice for other people to use the plugin nonetheless - so i'm not in dire need of having it work.
Just here to confirm whether or not it works or not :D
 

blackalabi

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You seem to have put your message in my quote haha..
No, there is not a limit but I am only inclined to put the most important and useful codes as its a tedious process and isn't very fun to port more than 10 codes at once...

So I guess I would say the most I will port for a single game is 15-ish...

Trying to Gbatemp on mobile with lack of sleep is fun haha. Anyway I'll get a list of the useful codes tomorrow, thanks for the help
 
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