I will soon be releasing a DS homebrew game, and I am debating whether I should try and market the game, even if it is free. Even though I am essentially releasing a homebrew game to a niche market, I do not want a situation where absolutely nobody sees the work that I have made, which is why I have debated whether marketing should be in the picture, and if I do decide to do that, how I should do it?
My ideas were doing a small animated video/trailer for the game. Nothing too spectacular. However, I also thought that for a homebrew game, making a post about it on gbatemp eventually would be significant enough for it.
Any thoughts?
My ideas were doing a small animated video/trailer for the game. Nothing too spectacular. However, I also thought that for a homebrew game, making a post about it on gbatemp eventually would be significant enough for it.
Any thoughts?