Homebrew RetroArch Switch

DogParty

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Good-ish news. I finally got everything to get linked and I hobbled together a few methods that libnx is missing! Bad news is that while the nro technically doesn't crash, it doesn't do much. It sits at a blinking cursor for some reason. Also, I def broke the code to resolve absolute paths so that might have something to do with it. either way, here's the build. if someone could open it up in yuzu, I'm sure there are logs that would help! also, I pushed the code so everything should be online :) ill try to work on this later
 

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yesimnathan

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I've managed to get retroarch to compile with mgba but it's just launching to a black screen currently. I'll start poking at it more later. Here's what I've got in the meantime if someone else wants to work on it as well.

https://github.com/nchowning/RetroArch

I'll link to my mgba & snes9x2010 changes shortly

--------------------- MERGED ---------------------------

Good-ish news. I finally got everything to get linked and I hobbled together a few methods that libnx is missing! Bad news is that while the nro technically doesn't crash, it doesn't do much. It sits at a blinking cursor for some reason. Also, I def broke the code to resolve absolute paths so that might have something to do with it. either way, here's the build. if someone could open it up in yuzu, I'm sure there are logs that would help! also, I pushed the code so everything should be online :) ill try to work on this later

lol you posted your solution at the same time as I posted mine! I'll take a look at yours. Mine doesn't even give a blinking cursor. I also broke the path resolving lol

EDIT:
And here's my mgba fork: https://github.com/nchowning/mgba
 
Last edited by yesimnathan,

Fadi5555

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Just a question please did 3.0.0 already have gpu/HW acceleration or not?
If yes can we test ps1 or ppsspp to see how it runs on 3.0.0?
Because as you see 3.0.0 is already have LibNX support.
 

DogParty

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HQ0sIjC.jpg


just a little update for you guys. this is on 4.1 btw :) Also, i did a little work regarding the audio driver but I imagine it's complete trash that won't work. It says it initializes properly though, fwiw :)
 
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HQ0sIjC.jpg


just a little update for you guys. this is on 4.1 btw :) Also, i did a little work regarding the audio driver but I imagine it's complete trash that won't work. It says it initializes properly though, fwiw :)

so this is RetroArch on Linux ? LibNX ?
 

DogParty

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so this is RetroArch on Linux ? LibNX ?

It's libnx on 4.1. Don't get too excited, though. I still have to figure out the scaling issue, then gotta write joycon support, then audio stuff, and THEN make sure the actual lib loading (linking the emulator) part works. We got a bit. But I'm chugging along :)
 
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It's libnx on 4.1. Don't get too excited, though. I still have to figure out the scaling issue, then gotta write joycon support, then audio stuff, and THEN make sure the actual lib loading (linking the emulator) part works. We got a bit. But I'm chugging along :)

Congratulations its where i failed to build RetroArch for Libnx , great work and hope we can support you in the future
 

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