Have you guys asked on the Discord for advice with the linking stuff? Keep up the good work anyway
Good-ish news. I finally got everything to get linked and I hobbled together a few methods that libnx is missing! Bad news is that while the nro technically doesn't crash, it doesn't do much. It sits at a blinking cursor for some reason. Also, I def broke the code to resolve absolute paths so that might have something to do with it. either way, here's the build. if someone could open it up in yuzu, I'm sure there are logs that would help! also, I pushed the code so everything should be online ill try to work on this later
noJust a question please did 3.0.0 already have gpu/HW acceleration or not?
If yes can we test ps1 or ppsspp to see how it runs on 3.0.0?
Because as you see 3.0.0 is already have LibNX support.
Thanks for telling me that.
Thanks for telling me that.
I hope we can get get gpu/HW acceleration support on all fw
Dont think it is, i think they are waiting for Atmosphere (my assumption)Why is it so hard to port RetroArch to any FW above 3.x?
This puts a smile on my face
just a little update for you guys. this is on 4.1 btw Also, i did a little work regarding the audio driver but I imagine it's complete trash that won't work. It says it initializes properly though, fwiw
just a little update for you guys. this is on 4.1 btw Also, i did a little work regarding the audio driver but I imagine it's complete trash that won't work. It says it initializes properly though, fwiw
Libnx Retroarchso this is RetroArch on Linux ? LibNX ?
so this is RetroArch on Linux ? LibNX ?
It's libnx on 4.1. Don't get too excited, though. I still have to figure out the scaling issue, then gotta write joycon support, then audio stuff, and THEN make sure the actual lib loading (linking the emulator) part works. We got a bit. But I'm chugging along