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any sharing of information would be greatly appreciated. i beat the game twice and now i have not else to do with this game besides looking at reference points and offsets to try to make web exploit RAM injection codes for it. having a map of where things are in RAM would help and even a map of save data can lead to that too. i tried hacking stats like HP and SP in RAM but i couldnt get it to work lolYeah you can even become God Rank in a No DLC Savegame. But it's good to know that the Level Cap is intended and not something I failed at. Still have to figure out the Stat Skilling though.
I should maybe share all Offsets I got for now. Since I won't release a Save Editor before I found the DLC locking Part in the Save. I have most offsets for everything else including Data structs for Items etc.
Anyone interested in those and maybe helping find the DLC things?
That was perfectly fine. If the DLC is unlocked on a Save you can literally play the whole DLC story and reach all DLC regions etc. Even if playing on a "No DLC Game".the save I previously uploaded in this thread has the DLC on it, but it isn't saved on the DLC area. Tell me what I need to do, and I can try to help as much as possible.
I'm trying to add this in my ntr plugin. I've already found two offset related but i can't change them so there must be another one.now if only RAM injections or save file edits could be used to fill the special gauge
Hello guys, about Life ranks, how do I revert them back to novice? I haven't done tailor and wizardry yet but I just renamed my character. It always default unto fledgeling and locks me out of any tutorial or novice quests for my character... Any help pls? Thanks!
This is a bug in the Savegame Editor. A Tutorial on how to fix this has already been made
i try using this with retail card and tubehax without sucess.... i dont even know if works =D
with gateway and savedatafiler works flawless
cant be used with retail + tubehax ?
can you tell my how to do?I'm using tubehax/oot3dhax and was able to dump save files using FLSave.. And was able to open and edit and re-import with good results!
can you tell my how to do?
what programs i need and stuff
because i already know, fantasy life save is different from other, so the dump method is different too
I am using the extdata dump tool configured to dump / restore my saves.
; Dumps FL Saves to filedump folder
DUMP "00001131:/fl_ext0.fsd" "filedump/fl_ext0.fsd"
DUMP "00001131:/fl_ext1.fsd" "filedump/fl_ext1.fsd"
DUMP "00001131:/fl_ext2.fsd" "filedump/fl_ext2.fsd"
; Restores FL Saves from restore folder
RESTORE "restore/fl_ext0.fsd" "00001131:/fl_ext0.fsd"
RESTORE "restore/fl_ext1.fsd" "00001131:/fl_ext1.fsd"
RESTORE "restore/fl_ext2.fsd" "00001131:/fl_ext2.fsd"
It's a homebrew Application. As long as you can run the HBL it will work. Themehax, Tubehax, Browserhax etc. will work.can i use this with tubehax?
if you find it pls share the addresses and values on fort42.cu.cc so people have a special gauge refiller on 9.0 - 9.5.0-22 old3ds and possibly 9.5.0-23 - 10.1+ if smealum ever makes a homebrew that loads 3ds games with gecko3ds/action replay 3ds codes from a custom loader that doesnt require kernel access for codes that run continuously instead of injecting once on the fly with the web browser exploit.I'm trying to add this in my ntr plugin. I've already found two offset related but i can't change them so there must be another one.
so NTR debugger ported to spider arcode would be 0x14000000 - XXXXXXXXStill stuck with those two offsets. I can't modify them and i haven't found a third offset yet. :/
For those who want to give a try:
02D90FC0 7'th region (14000000) float value 1/100 ex: 0.3600...
0233AB90 7'th region (14000000) float ex: 36.0000...
It seems like it's ready for arcode but i have a n3ds so i can't tell you for sure...To export the offset to ARCode (HEX):
<START OFFSET> + <FOUND OFFSET> - 14000000 = <ARCode OFFSET>
better to scan for realtime values if you can as the special skill gauge changes in realtime. also take into account all the different changes to the gauge from unlocking by rank.Nope, those are the raw offsets from Cheat engine. The real ntr offsets are:
16d90fc0 (+1400 0000);
1633ab90 (+1400 0000).
But if we follow this:
It seems like it's ready for arcode but i have a n3ds so i can't tell you for sure...
And yes we need to convert the float value you want to write into hexadecimal.
The problem is:
I can change the value if i put the game in "pause" by pressing the home button, but as soon as i come back to the game, the value take the old/real value... That's why i think those offset are just a copy/format values read from an other one but i can't find the real one...