probably. you could try it.
I did tried installing it but I think devkit tools are locked to 64bit now, and my machine is running 32 bit :/
probably. you could try it.
do you have all the files? I could try making it. I need the tex files and the rpx.I did tried installing it but I think devkit tools are locked to 64bit now, and my machine is running 32 bit :/
The RPX can be found here:do you have all the files? I could try making it. I need the tex files and the rpx.
Is this Tool maybe helpful ?
https://gbatemp.net/threads/wuhb-packager-a-graphical-wuhb-tool-for-aroma.619929/
try this:The RPX can be found here:
https://apps.fortheusers.org/wiiu/WiiU-Shell
As for the .tex files, I could make them.
Actually, let me just put everything together in a single zip for easy conversion.
Download the attached zip, it should have everything in it.
Yeah that's the one we're talking about
WUHB Packager, but it does require wut/wut-tools
Oh yeah that's the one I was having with the RPX too, infinite loading when trying to exit. It just stays in an infinite loop and essentially freezes.it works, but infinite loading upon exit just like cave story 2. it's designed to go back to the homebrew launcher, I believe, so it hangs if going back to the wiiu menu.
my cave story build does the same thing. those are the only two that do of all the wuhbs I've made. it either needs an earlier version of something or it needs to be updated.Oh yeah that's the one I was having with the RPX too, infinite loading when trying to exit. It just stays in an infinite loop and essentially freezes.
my cave story build does the same thing. those are the only two that do of all the wuhbs I've made. it either needs an earlier version of something or it needs to be updated.
Post automatically merged:
btw, my cave story build apparently has no issues in cbhc, possibly tiramisu as well, but on aroma it does.
well, I don't know code, but I am pretty good at following directions if someone told me how to fix it, then rebuild. I'd have to rebuild the rpx, but that's usually not a problem.I'm guessing it's either this code:
https://github.com/GaryOderNichts/WiiU-Shell/blob/master/source/osk.c#L244-L250
Or this one:
https://github.com/GaryOderNichts/WiiU-Shell/blob/master/source/main.c#L135-L139
One of the two that's causing it to loop when exiting.
try this:Trying to compile Boot2vwii to target WiiFlow, and i get those errors :
main.c:32:27: note: in expansion of macro 'DISPLAY'
32 | CMPTAcctSetScreenType(DISPLAY);
| ^~~~~~~
make[1]: *** [/opt/devkitpro/devkitPPC/base_rules:18 : main.o] Erreur 1
make: *** [Makefile:156 : build] Erreur 2
Ok i can compile but i haven't banners. Can you get me some (wiiflow, scummvm).try this:
whom text field ?It should be four letters. Type that into the text field to get its hex equivalent. That should be 8 characters.
Ok icon and banner have to be in a certain format/size ? for summvm my icon is .tga, 128x128 and 26,4koIn a hex editor.
Check the ZIP I made for WiiU Shell, you can grab the sizes for all 3 tgas from it, use mine as base if you wantOk icon and banner have to be in a certain format/size ? for summvm my icon is .tga, 128x128 and 26,4ko
I need to install tiramisu and aroma to test all that