oh wow, so it is!The one in the first post of this thread
Thank you for all the workHey there,
I'm working on upstreaming Nintendo Switch support to the main repository (that means, to push the required code/files so the main repo itself can also build re3 for the Switch).
A few days ago me and madebr got Switch support for librw (graphics engine reimplementation used by re3) upstreamed. There's some issues I want to sort out on re3 regarding audio and some minor stuff before doing this (and I've got to thank the re3 team for their interest in helping me out to sort this out as well).
After the the changes are upstreamed, we should be able to recive nightly builds for both re3 and reVC automatically, which will include any changes and fixes the re3 team does. I'll make sure to announce it here properly when we're done with that!
Hey there,
I'm working on upstreaming Nintendo Switch support to the main repository (that means, to push the required code/files so the main repo itself can also build re3 for the Switch).
A few days ago me and madebr got Switch support for librw (graphics engine reimplementation used by re3) upstreamed. There's some issues I want to sort out on re3 regarding audio and some minor stuff before doing this (and I've got to thank the re3 team for their interest in helping me out to sort this out as well).
After the the changes are upstreamed, we should be able to recive nightly builds for both re3 and reVC automatically, which will include any changes and fixes the re3 team does. I'll make sure to announce it here properly when we're done with that!
We don't know until take-two will provide a formal letter of C&D.So was it a fake dmca?
Good stuff!Hey there,
I'm working on upstreaming Nintendo Switch support to the main repository (that means, to push the required code/files so the main repo itself can also build re3 for the Switch).
A few days ago me and madebr got Switch support for librw (graphics engine reimplementation used by re3) upstreamed. There's some issues I want to sort out on re3 regarding audio and some minor stuff before doing this (and I've got to thank the re3 team for their interest in helping me out to sort this out as well).
After the the changes are upstreamed, we should be able to recive nightly builds for both re3 and reVC automatically, which will include any changes and fixes the re3 team does. I'll make sure to announce it here properly when we're done with that!
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