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Project Nested is the name of a Nes Emulator for the Snes system.
Project Nested uses a JIT+AOT compiler to convert NES games into SNES games.
It runs at roughly full speed depending on the game, 60 fps and mapper support.
http://forums.nesdev.com/viewtopic.php?f=3&t=20531
https://github.com/Myself086/Project-Nested
Compatiblity spreadsheet: https://docs.google.com/spreadsheets/d/ ... sp=sharing
Specifications requirement for reproduction carts and flash carts:
- Up to 8mb of fast ROM, HiROM format.
- 16kb of SRAM.
- Battery if required by the game.
- No co-processor.
Target specs (planned future updates):
- Up to 8mb of slow/fast ROM, HiROM format.
- 0kb to 256kb of SRAM depending on the game and settings.
- Battery if required by the game.
- No co-processor.
Mappers: 0, 1, 2, 4
Project Nested uses a JIT+AOT compiler to convert NES games into SNES games.
It runs at roughly full speed depending on the game, 60 fps and mapper support.
http://forums.nesdev.com/viewtopic.php?f=3&t=20531
https://github.com/Myself086/Project-Nested
Compatiblity spreadsheet: https://docs.google.com/spreadsheets/d/ ... sp=sharing
Specifications requirement for reproduction carts and flash carts:
- Up to 8mb of fast ROM, HiROM format.
- 16kb of SRAM.
- Battery if required by the game.
- No co-processor.
Target specs (planned future updates):
- Up to 8mb of slow/fast ROM, HiROM format.
- 0kb to 256kb of SRAM depending on the game and settings.
- Battery if required by the game.
- No co-processor.
Mappers: 0, 1, 2, 4