Hi,
I had write a small utility to generate out possible combinations of the Voltorb Flip Game in Pokemon HG/SS.
There are 5 x 5 boxes which represents the flip cards in the game. Then 2 boxes at the right side and also 2 boxes below which is the total coin / voltorb of the row.
To start using, enter total coins / voltorb for each rows and columns and click Run button.
After that, whenever you had flip a card in game, click on it on this utility and update the coin to filter out the possibilities.
However, this is not 100% correct, its only shows you possible outcome of the game.
Program compiled under Visual Studio 2008 (Might required .NET 3.5).
Below is the download link.
Voltorb Flip Calculator
* Sorry for my bad grammar.
Thanks.
*Updated v1.0.5
I had write a small utility to generate out possible combinations of the Voltorb Flip Game in Pokemon HG/SS.
There are 5 x 5 boxes which represents the flip cards in the game. Then 2 boxes at the right side and also 2 boxes below which is the total coin / voltorb of the row.
To start using, enter total coins / voltorb for each rows and columns and click Run button.
After that, whenever you had flip a card in game, click on it on this utility and update the coin to filter out the possibilities.
However, this is not 100% correct, its only shows you possible outcome of the game.
Program compiled under Visual Studio 2008 (Might required .NET 3.5).
Below is the download link.
Voltorb Flip Calculator
* Sorry for my bad grammar.
Thanks.
*Updated v1.0.5