mclassic (real time image post processing chip and upscaler (the thing your TV does, but more of it)) is now on 'sale' on indigogo.
https://www.indiegogo.com/projects/mclassic-the-first-plug-play-graphics-processor/x/2780839#/
Marketing is highly cringe, and suspect - but it does something. (Anti aliasing, sharpening, removing some boka (depth of field) blur.)
Read up here (https://gbatemp.net/threads/mclassic.542453/), watch youtube comparison videos on Switch, Xbox One, and PC (most meaningful material shown for comparisons sake), watch the Linus tech tip on it - know what you are getting into, but for all its worth - I bought one for my PS Classic (and other usecases).
Can also be used to squish a 16:9 HDMI signal to 4:3 (but in that case with undefeatable post processing). (Might be another rare usecase for CRT gamers).
edit: Thanks to Adam Koralik, we have video samples of different generations of retro consoles on that after market scaler now.
Remember, that the PS Classic will always output 720p, so the output might not scale as effectively. But at the same time, you also could double the internal render resolution on 3D games - giving it better wireframe models to work with.
edit: FYI on the Indigogo comments page they have actually a person able to answer the technical questions in terms of signal standards. https://www.indiegogo.com/projects/...g-play-graphics-processor/x/2780839#/comments
Thats only so funny, because the entire rest of the PR around the product is horribly bad. As in the main evangelist doesnt even know what he's talking about.
https://www.indiegogo.com/projects/mclassic-the-first-plug-play-graphics-processor/x/2780839#/
Marketing is highly cringe, and suspect - but it does something. (Anti aliasing, sharpening, removing some boka (depth of field) blur.)
Read up here (https://gbatemp.net/threads/mclassic.542453/), watch youtube comparison videos on Switch, Xbox One, and PC (most meaningful material shown for comparisons sake), watch the Linus tech tip on it - know what you are getting into, but for all its worth - I bought one for my PS Classic (and other usecases).
Can also be used to squish a 16:9 HDMI signal to 4:3 (but in that case with undefeatable post processing). (Might be another rare usecase for CRT gamers).
edit: Thanks to Adam Koralik, we have video samples of different generations of retro consoles on that after market scaler now.
Remember, that the PS Classic will always output 720p, so the output might not scale as effectively. But at the same time, you also could double the internal render resolution on 3D games - giving it better wireframe models to work with.
edit: FYI on the Indigogo comments page they have actually a person able to answer the technical questions in terms of signal standards. https://www.indiegogo.com/projects/...g-play-graphics-processor/x/2780839#/comments
Thats only so funny, because the entire rest of the PR around the product is horribly bad. As in the main evangelist doesnt even know what he's talking about.
Last edited by notimp,