Homebrew PixelFixer for DS2 and NDS

BassAceGold

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I know it isn't much, but I had a lot of fun coding it. This program is entirely coded in my own made scripting language BAGASM, which has an interpreter on the NDS, DS2 and the PC as well.

pixelfixer.png


What it does:
It flashes the screen in different colors, hopefully to unstuck some pixels.

Install for NDS(requires ARGV support):
-copy PixelFixer.nds to sd card, anywhere
-launch

Install for DS2:
Using Menus with ARGV support (iMenu, BAGPlug, etc):
-copy PixelFixer.plg and pixelFixer.asm to sd card (must be same folder)
-run PixelFixer.plg

Using Standard Plugin Menu:
-copy PixelFixer.plg and pixelFixer.asm to the _dstwoplug folder
-run PixelFixer.plg

Controls:
-Press R to swap screens
-Press Start to end program (DS2 can exit back to menu)

Source:
The source is the pixelFixer.asm file that comes in the DS2 folder, it can be viewed
with a standard text editor. With the DS2 version, people can make their own changes, like adding more
colors, or modifying the existing ones by editing the source code.

Download(NDS and DS2 are in one file):
http://filetrip.net/nds-downloads/applications/download-pixelfixer-for-nds-and-ds2-10-f30742.html
 
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BassAceGold

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Download(NDS and DS2 are in one file):
http://www.qfpost.co...e/d?g=DU2OpsGD8

its like we don't have a sister site called filetrip.

-another world

http://filetrip.net/nds-downloads/applications/download-pixelfixer-for-nds-and-ds2-10-f30742.html
You happy now?


How long would you recommend using it for to help fix any dead pixels?

It won't fix dead pixels, just stuck pixels (maybe). I don't know for sure if this method actually works or not. I just wanted to make a cool program with my scripting language.
 
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