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I really like the GUI 2D mockup, but I think it would look bad if there's more than 20 icons at the same time.
so it's fine for now (SD and few games), but maybe not "future proof" if done exactly like on the mockup.
Maybe a way to switch "game's circle" could be done. 20 by 20 (or 12 by 12, etc.)
the GUI 3D is the same old flow that users like. nothing new here I think, it's just a flow mockup.
remember that it's only mockup.
Simple 2D design (just a grid of icons, like the official Gamepad GUI) could be done too, it's more easy and faster to code, but this circle 2D GUI looks nice.
We will still listen to users, probably make a poll thread with all users who posted mockups.
so it's fine for now (SD and few games), but maybe not "future proof" if done exactly like on the mockup.
Maybe a way to switch "game's circle" could be done. 20 by 20 (or 12 by 12, etc.)
the GUI 3D is the same old flow that users like. nothing new here I think, it's just a flow mockup.
remember that it's only mockup.
Simple 2D design (just a grid of icons, like the official Gamepad GUI) could be done too, it's more easy and faster to code, but this circle 2D GUI looks nice.
We will still listen to users, probably make a poll thread with all users who posted mockups.