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<blockquote data-quote="ShadowOne333" data-source="post: 5097895" data-attributes="member: 321711"><p>People, seriously stop it with the Nunchuck+Wiimote thing.</p><p> </p><p>If you want to play FPS and Racing NGC games with those, you are fine with the abundant range of controllers you have available right now.</p><p>Programming IR in conjuction with the app is a severe pain in the ass, I know for sure since one of my school projects was based on that, and to get the pointer to be smooth and responsive is quite a hard task even with a simplistic tool as GlovePIE.</p><p> </p><p>I say just drop dead with that topic, leave it be dead for now since it is not important right now.</p><p>Now that the most requested features are supported (Bluetooth and Audio Streaming) the next would be compatibility and some code clean.</p><p>Other major features might come after that, but seriously stop asking about Nunchuck.</p><p>FIX94 already said he has no interest in adding that feature now, and I respect that decision and support it.</p><p> </p><p> </p><p>Out of that, about the Digital/Analog triggers MOD I've been working on...</p><p> </p><p>[USER=332062]Rob Blou[/USER] already pointed me in the right direction.</p><p>The code I made WAS CORRECT, I did get analog values out of pressing L+ZR, and if I let go the L button the controllers reacts with a Full Press.</p><p>The problem here is, [USER=332062]Rob Blou[/USER] said that in his controller.ini, he had two different offsets for the Analog Triggers to work on a Digital button controller.</p><p>L=3,01 and R=3,02 are the values he has in his controller ini along with offsets 12 and 13 for the 00 - FF range.</p><p>The values 01 and 02 are the ones that indicate exactly WHEN the triggers are being fully pressed.</p><p>In the Bluetooth code, we have the 02 value enabled by default, so it doesn't matter if you have FF or 00 in the code, it will ALWAYS make Mario stop because the 02 value is always enabled.</p><p> </p><p>Now I gotta search for that particular part of the code that works with such value and see if I can "disable it" in the L+ZR/ZL combo, and then let it be enabled in the sole press of ZR.</p><p> </p><p>Well then, gotta start looking for that offset and 02...</p></blockquote><p></p>
[QUOTE="ShadowOne333, post: 5097895, member: 321711"] People, seriously stop it with the Nunchuck+Wiimote thing. If you want to play FPS and Racing NGC games with those, you are fine with the abundant range of controllers you have available right now. Programming IR in conjuction with the app is a severe pain in the ass, I know for sure since one of my school projects was based on that, and to get the pointer to be smooth and responsive is quite a hard task even with a simplistic tool as GlovePIE. I say just drop dead with that topic, leave it be dead for now since it is not important right now. Now that the most requested features are supported (Bluetooth and Audio Streaming) the next would be compatibility and some code clean. Other major features might come after that, but seriously stop asking about Nunchuck. FIX94 already said he has no interest in adding that feature now, and I respect that decision and support it. Out of that, about the Digital/Analog triggers MOD I've been working on... [USER=332062]Rob Blou[/USER] already pointed me in the right direction. The code I made WAS CORRECT, I did get analog values out of pressing L+ZR, and if I let go the L button the controllers reacts with a Full Press. The problem here is, [USER=332062]Rob Blou[/USER] said that in his controller.ini, he had two different offsets for the Analog Triggers to work on a Digital button controller. L=3,01 and R=3,02 are the values he has in his controller ini along with offsets 12 and 13 for the 00 - FF range. The values 01 and 02 are the ones that indicate exactly WHEN the triggers are being fully pressed. In the Bluetooth code, we have the 02 value enabled by default, so it doesn't matter if you have FF or 00 in the code, it will ALWAYS make Mario stop because the 02 value is always enabled. Now I gotta search for that particular part of the code that works with such value and see if I can "disable it" in the L+ZR/ZL combo, and then let it be enabled in the sole press of ZR. Well then, gotta start looking for that offset and 02... [/QUOTE]
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@
BakerMan
:
whale-come to gbatemp
+3
Today at 1:44 AM
@
Sonic Angel Knight
:
Why do we have a baker man when he don't bake stuff? GBATemp cookies, or cake, or something.
Today at 1:46 AM
@
Sonic Angel Knight
:
PIZZA
Today at 1:46 AM
@
K3Nv2
:
Smokies came out gud
Today at 1:46 AM
D
@
diamondsofmayhem
:
Something tells me posting pics of the stuff that comes out of my smoker might go over well here
Today at 1:47 AM
D
@
diamondsofmayhem
:
anyway, I could use a hand, if anyone can point me in the right direction
Today at 1:48 AM
@
Xdqwerty
:
https://www.youtube.com/watch?v=VKqmsCtbKA8
Today at 1:50 AM
D
@
diamondsofmayhem
:
I'll take that as a "no" then...
Today at 1:51 AM
@
Xdqwerty
:
@diamondsofmayhem
, ?
Today at 1:53 AM
@
Xdqwerty
:
@Sonic Angel Knight
, he does bake stuff
Today at 1:54 AM
D
@
diamondsofmayhem
:
sorry, beein trying to find this file that's been right in front of me for a month now, only to find broken links, and google to prove that it's completely worthless.
Today at 1:55 AM
D
@
diamondsofmayhem
:
It's proven quite frustrating.
Today at 1:55 AM
D
@
diamondsofmayhem
:
don't get me wrong, it's just a cheat plugin, but one for a game I want to absolutely destroy
Today at 1:59 AM
@
Xdqwerty
:
@diamondsofmayhem
, what game?
Today at 2:00 AM
D
@
diamondsofmayhem
:
Hyrule Warriors legends
Today at 2:00 AM
D
@
diamondsofmayhem
:
The only link I've been able to find for my version is here:
https://gbatemp.net/threads/release-hyrule-warriors-legends-save-editor-ntr-plugin.411349/
the US/EUR version, but the link is dead.
Today at 2:06 AM
D
@
diamondsofmayhem
:
and, I'll be honest, I don't even know if I'm in the right spot to be asking for help.
Today at 2:08 AM
@
Xdqwerty
:
@diamondsofmayhem
, try making a thread
Today at 2:09 AM
D
@
diamondsofmayhem
:
in which forum? there's several.
Today at 2:09 AM
@
Psionic Roshambo
:
Having every channel is fun lol
Today at 2:09 AM
D
@
diamondsofmayhem
:
Actually, finally found someone who was looking for the same thing.
https://gbatemp.net/threads/lost-hyrule-warriors-legends-v1-6-0-ntr-plugin.628141/
to no avail.
Today at 2:14 AM
D
@
diamondsofmayhem
:
well, sorry for bugging yall with this.
Today at 2:15 AM
@
Xdqwerty
:
@diamondsofmayhem
, dont worry
Today at 2:15 AM
@
Xdqwerty
:
good night
Today at 2:19 AM
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diamondsofmayhem
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G'night!
Today at 2:20 AM
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diamondsofmayhem
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G'night!
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