Nintendo working on an Android tablet!

Satangel

BEAST
Member
Joined
Nov 27, 2006
Messages
10,307
Trophies
1
Age
31
Location
Bruges, Belgium
XP
1,550
Country
Belgium
It's worth a try, and seeing how cheap tablets really can be, why not?
Looking forward to the games though, will they even use Mario? Mario brings up so many game memories, I don't know if many parents/teachers would give lessons with Mariogames.
 

WhiteMaze

Well-Known Member
Member
Joined
Jun 16, 2013
Messages
1,085
Trophies
2
Age
33
XP
2,221
Country
Portugal
1. Nobody wants dedicated hardware buttons stuck to their tablet.
2. Detachable hardware buttons still haven't been done right. (see Razer Edge http://ca.ign.com/articles/2013/03/28/razer-edge-gaming-tablet-review)
3. A laptop does not offer the same type of portability as a mobile device like a smartphone or tablet, nor the battery life (typically).

1- I do. I sincerely do not see what the problem is with sticking an analog stick (think PSP GO analog stick, so it doesn't stick out) and a few buttons on the sides (again not sticking out), somewhat in the layout of this post's mockup image. Also some triggers that could be used as a stand. What I DON'T want, is to play Call of Duty sliding my thumbs around a screen and with an accuracy of 2%.

2- Again, if I have to carry around, detachable stuff, I would go with your first option and buy a normal tablet while carrying an Xbox 360 controller.

3- As far as portability is concerned, you have a point. However, boot up any demanding game and watch your battery life go on vacation.

But then again...I speak for myself.
 

Sheimi

A cute Vixen!
Member
Joined
Oct 22, 2009
Messages
2,171
Trophies
2
XP
2,532
Country
United States
"Nintendo" was banned when I was in elementary school.
If you got caught playing a Gameboy Colour then you're forced to give it to the teacher who would then later give it back when the school was out.
This happened to me. When the teacher was gonna keep it for the rest of the school year. I stole it back. Got a big detention for it. Worth it.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
  • K3Nv2 @ K3Nv2:
    Lol McDonald's has a grandma mcflurry
    K3Nv2 @ K3Nv2: Lol McDonald's has a grandma mcflurry