Nintendo sends DMCA notices for "syspatch-updater" homebrew app by iTotalJustice

AngryMario.jpg

Nintendo is back at it again with their latest and most well known franchise, the DMCA, and this time they went after quite a handful of GitHub repositories with their DMCA strikes.

The latest and most notable repository attacked by Nintendo's DMCA is the "sigpatch-updater" homebrew application by iTotalJustice (alongside all of its forks) just a few days ago. This isn't the first time for iTotalJustice however, since he got another DMCA takedown previously for the standalone "sipatches" repository before back in 2022. The application worked as its title implies, by basically updating the signature patches from within the Nintendo Switch console itself. This seems like yet another instance of Nintendo trying to stomp on any kind of possibility to run unsigned software on a homebrewed Nintendo Switch, be it actual homebrew applications or pirated ones. Even though the source code is down, the patcher itself seems to still be hosted in other websites, alongside other DMCA taken-down tools.

Unfortunately, "sigpatch-updater" isn't the only software hit with the latest attacks by Nintendo and its crusade against copyright-circumvention tactics, as Incognito_RCM by ScandalUK (this one still being live at the time of writing), kezplez-nx by shchmue, and another fork of Lockpick_RCM by SpaceNX have also been the target for Nintendo's DMCA, adding up to the instances of Nintendo going after homebrew projects for the Nintendo Switch, with one of the first reported being the original Lockpick_RCM, which got being taken down last year with a DMCA notice by Nintendo's lawyers, claiming the same copyright circumvention tactic.

With all of the current legal events taking place in regards to Nintendo both in regards to homebrew apps and Switch emulator Yuzu, it's most likely that they will continue to scour the internet and GitHub repositories for any kind of semblance of alleged copyright-circumvention methods, applications, or even guides to dump Switch keys of any sort. The legal clarity regarding fair and personal use when it comes to copyright-protected technological devices are still unclear to make any kind of counter-claim against their DMCA notices.

:arrow: iTotalJustice GitHub
:arrow: DMCA notice for the "sigpatch-updater" repository
:arrow: DMCA notices for Lockpick_RCM, Incognito_RCM and kezplez-nx
:arrow: "sigpatch-updater" backup at Archive.org
 

MikaTh

Active Member
Newcomer
Joined
Mar 19, 2017
Messages
39
Trophies
0
Age
28
XP
283
Country
Brazil
Meh, sigpatches were mostly for piracy, Nintendo is right in doing this.
yeah, totally right to burn money into chasing ppl who either don't have their console to play their games, or aren't costumers anyway, instead of allocating said money to stuff that would make them millions of dollars like... i don't know, giving pc players the pc version of their games in a better hardware? I'm trully baffled not only with nintendo's stubborness on keeping to actively spend money in something that doesn't pay back, but also on ppl bootlicking for them, while they give their playerbase the middle finger.
 

Viri

Well-Known Member
Member
Joined
Sep 13, 2009
Messages
4,226
Trophies
2
XP
6,823
Country
United States
I'm more confused why they took THIS long to even go after all this stuff this hard. It's like the 8th year of the Switch. lol
 

The Real Jdbye

*is birb*
Member
Joined
Mar 17, 2010
Messages
23,315
Trophies
4
Location
Space
XP
13,893
Country
Norway
Nintendo seems to think that DMCAing these things makes them go away. That's not how the Internet works, Nintendo. In fact, it brings more publicity to them, and people will just download them from a different source. So thanks for advertising homebrew/hacking tools, I guess.

Notice how Lockpick_RCM can still easily be found on GitHub and still works perfectly. That takedown did nothing.
 

ChanseyIsTheBest

Well-Known Member
Member
Joined
Aug 26, 2022
Messages
390
Trophies
0
Location
Australia
XP
1,057
Country
Australia
Nintendo seems to think that DMCAing these things makes them go away. That's not how the Internet works, Nintendo. In fact, it brings more publicity to them, and people will just download them from a different source. So thanks for advertising homebrew/hacking tools, I guess.

Notice how Lockpick_RCM can still easily be found on GitHub and still works perfectly. That takedown did nothing.
I think it's more about sending a message to the people who make the tools that they have power over them and can sue in the future.
 

Quore

Racing Games Enjoyer
Member
Joined
Dec 30, 2023
Messages
172
Trophies
1
Age
24
Location
Santos
Website
music.youtube.com
XP
916
Country
Brazil
I'm just gonna leave this here and wont say anything else

1000087925.jpg

Post automatically merged:

This is why the Switch 2 was delayed.
You think they delayed the Switch 2 for basically a year to like... Reinforce its security? :unsure:
 
Last edited by Quore,

Ducolamia

Active Member
Newcomer
Joined
Jan 5, 2023
Messages
38
Trophies
0
Age
25
XP
147
Country
United States
Nintendo abusing DMCA? Absolutely shocked (sarcasm).

Anyways, I give it a week before a mirror or alternative pops up.
 

Nincompoopdo

Well-Known Member
Member
Joined
May 20, 2017
Messages
597
Trophies
0
XP
2,689
Country
United States
I truly believe this is caused by MIG. This cart-hack has disrupted Nintendo's retail game business. People can ripped the games and license keys then returned them back to Amazon or game stores. The duplicated keys will hurt legitimate consumers who bought these games.

Nintendo can't get MIG in Russia, so they vented their anger on emulator devs and homebrewers.
 

The Real Jdbye

*is birb*
Member
Joined
Mar 17, 2010
Messages
23,315
Trophies
4
Location
Space
XP
13,893
Country
Norway
I'm just gonna leave this here and wont say anything else

View attachment 425997
Post automatically merged:


You think they delayed the Switch 2 for basically a year to like... Reinforce its security? :unsure:
But we're talking about Nintendo here. They have no idea how to make a good service.
Post automatically merged:

I truly believe this is caused by MIG. This cart-hack has disrupted Nintendo's retail game business. People can ripped the games and license keys then returned them back to Amazon or game stores. The duplicated keys will hurt legitimate consumers who bought these games.

Nintendo can't get MIG in Russia, so they vented their anger on emulator devs and homebrewers.
How many people even bought a MIG? I barely see anybody talking about it. I doubt the small amount of MIG owners have had any significant impact, but I'm sure Nintendo are still bothered by it nonetheless because they're greedy fucks.

At least where I live, returns are only accepted for sealed games. And that is pretty much standard nation wide, and has been for as long as I can remember. Obviously with disc based games it was a much bigger problem but there is still good reason not to allow returns on opened games these days.
For one, even on a platform where piracy isn't possible, you could still play through a game in a matter of days/weeks and then return it, and you could easily make a habit of doing this with every new console game release. There's too much potential for abuse.
 
Last edited by The Real Jdbye,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
    The Real Jdbye @ The Real Jdbye: never had that i don't think