Hacking Nintendo DSi hacked!

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kjean

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qjopera said:
Number 3 this beast has 256MB of RAM!!!!!!!if you mean DSi's ram capacity, it is 256 MBits so 32 MBytes of RAM.

QUOTE(MVBDX @ Nov 9 2008, 06:48 AM) Yasu upload a video from playing BMDS homebrew on DSi!
You can download this video from nds part of yasu site.

http://home.usay.jp/pc/etc/nds/

In DSi's section
ph34r.gif
Don't get me wrong, but NO, it's not for DSi, it just came out before DSi. It's first release date is 2008/10/21 (yy/mm/dd), and it's for DS/DSL with flashcart owner.Ok, you are right. He state in his site he did it, My bad.

(my translation skill sux. sorry!)
2008/11/08?BMDS??????
???????
2008/11/08?I've played with BMDS
Gather some hackers?
 

Narin

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Just a heads up folks, what was used to do this was a save game exploit. So far, there are currently 3 known save game exploits but so far, none of them can be used to play commercial games or flashcards, just homebrew. There are groups of people right now trying to find all the save game exploits they can.

Now the problem with save game exploits is Nintendo can release Firmware updates that can patch these exploits and delete them off the game cartridges making them useless. So even if an exploit was used to play games/homebrew, once it becomes public, its only a matter of time before a firmware update is made to prevent it.

So unless a custom firmware can be made, there is no long term solution to play pirated games or homebrew on the DSi. Now the problem is, the firmware is digitally signed making it near impossible for it to be hacked or a custom firmware to be used unless its signed by Nintendo.
 

nitro2k01

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Narin said:
Just a heads up folks, what was used to do this was a save game exploit. So far, there are currently 3 known save game exploits but so far, none of them can be used to play commercial games or flashcards, just homebrew. There are groups of people right now trying to find all the save game exploits they can.
Yay, that's what I guessed 4 days ago!
Do you have a source? (Or rather, is your source reliable?)
Narin said:
Now the problem with save game exploits is Nintendo can release Firmware updates that can patch these exploits and delete them off the game cartridges making them useless. So even if an exploit was used to play games/homebrew, once it becomes public, its only a matter of time before a firmware update is made to prevent it.But save game exploits are "better" in that there can be variations of them. Look at cat/mouse chase with the twilight hack on the Wii. Another way to possibly bypass the firmware's check for a save game exploit is (theoretically) to start a clean copy of the game, close the lid to enter sleep mode, replace with a game card of the same game with the exploit in memory, open the lid and open the save.

I've also heard a rumour that old DS games are running with cut down funtionality. Any comment on that?
QUOTE(Narin @ Nov 9 2008, 05:35 AM)
So unless a custom firmware can be made, there is no long term solution to play pirated games or homebrew on the DSi. Now the problem is, the firmware is digitally signed making it near impossible for it to be hacked or a custom firmware to be used unless its signed by Nintendo.
That's a bummer...
I'm pretty sure there are bugs in the BIOS though.
 

BlueStar

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Narin said:
Nintendo can release Firmware updates that can patch these exploits and delete them off the game cartridges

How can they delete anything off read-only game cartridges?
 

jonesman99

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thats true. they would have to either discontinue the shipments of millions of game cards, which is impossible, or, they could patch the game saves them selves everytime u go online with the game card inside the ds
 

Narin

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BlueStar said:
Narin said:
Nintendo can release Firmware updates that can patch these exploits and delete them off the game cartridges

How can they delete anything off read-only game cartridges?
The ROM itself, the game data is read only while game saves can be read and written to or else how can the save data actually be stored if the game can't write to it? ;p

But yes, the sources I got this information (From several) are reliable. It is possible for Nintendo to make a firmware update that will check the games before you even start them up for "unauthorized or compromised" saves and delete them before you even get a chance to use them. Also this method still requires a normal DS and a flashcard to edit the game saves or a device like the Action Replay DS to change and update the saves as well. So in the end, for the save exploit to work, you either need a DS Phat or Lite or third party hardware.
 

BlueStar

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Narin said:
BlueStar said:
Narin said:
Nintendo can release Firmware updates that can patch these exploits and delete them off the game cartridges

How can they delete anything off read-only game cartridges?
The ROM itself, the game data is read only while game saves can be read and written to or else how can the save data actually be stored if the game can't write to it? ;p

Ah, that makes more sense. Removing a save file isn't the same as patching the exploit on the cart, the vulnerability is still present in the game
ph34r.gif
 

Narin

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BlueStar said:
Narin said:
BlueStar said:
Narin said:
Nintendo can release Firmware updates that can patch these exploits and delete them off the game cartridges

How can they delete anything off read-only game cartridges?
The ROM itself, the game data is read only while game saves can be read and written to or else how can the save data actually be stored if the game can't write to it? ;p

Ah, that makes more sense. Removing a save file isn't the same as patching the exploit on the cart, the vulnerability is still present in the game
ph34r.gif
Its impossible to patch ane xploit on the actual game cart but it is possible to patch the firmware so the exploit can't be used.
 

quim69

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Narin said:
while game saves can be read and written to or else how can the save data actually be stored if the game can't write to it? ;p
But you've misunderstood how a savegame exploit works. It works via exploiting a bug in the GAME code. A malformed save can then be used to make the gamecode run whatever. They are unable to patch that without changing the cart (or umd as in the case of lumines/gta:lcs on psp, or dvd on wii).

And yes, they can patch the firmware to prevent it from being used - but they can't force a update on you. Just look at the wii and psp which have had holes closed up.
 

Narin

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quim69 said:
Narin said:
while game saves can be read and written to or else how can the save data actually be stored if the game can't write to it? ;p
But you've misunderstood how a savegame exploit works. It works via exploiting a bug in the GAME code. A malformed save can then be used to make the gamecode run whatever. They are unable to patch that without changing the cart (or umd as in the case of lumines/gta:lcs on psp, or dvd on wii).

And yes, they can patch the firmware to prevent it from being used - but they can't force a update on you. Just look at the wii and psp which have had holes closed up.

They can force the update on you by making games include the latest firmware and require the games to check for that firmware before they run. Also they can lock you out of all wifi capabilities as well, including WiFi support in games as well as the firmware such as the DSWare store until you update. Remember, the DSi, unlike the other two DS consoles have integrated WiFi onto the firmware itself now which Nintendo has full control of.
 

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Narin said:
They can force the update on you by making games include the latest firmware and require the games to check for that firmware before they run.
But that isn't forcing it upon you - you are choosing to update.

But as we've seen with the wii they don't force you to update - 3.3 has been around for ages and no games require it; I don't even think there is a game that requires 3.2.


QUOTE said:
Also they can lock you out of all wifi capabilities as well, including WiFi support in games as well as the firmware such as the DSWare store until you update.
Again, you choose to update. You choose which is more important to you - piracy or wifi/dsware. It's quite obvious which most people with an interest in piracy would choose.


QUOTE
Remember, the DSi, unlike the other two DS consoles have integrated WiFi onto the firmware itself now which Nintendo has full control of.
How on earth does nintendo have full control of it? I can enable or disable wifi as I please on the DSi, just the same as on the DSL.


Nintendo seem to be going the sony route with the DSi, making it more like the psp. Look at how well that's working for sony...
 

Ferrariman

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Xmortal said:
A252 said:
Here! http://es.youtube.com/watch?v=hxEinMflYWA

This is fake

No Camera
No Power Button under Control Pad
Inconclusion: No is a DSi

It's real, the video quality is beyond crappy, but there IS a power button, but the camera is in a dark zone. download the mpeg file, so you can barely see the camera. Also, the speakers are different, so are the L-R buttons, and the LEDs, so it IS a DSI.

QUOTE
Inconclusion

I'll agree with you on that one.
 

cmccmc

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Didn't that video come out like a week ago now.

P.S. Please feed the egg so it will level up. Thanks.
 
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