No second circle pad? Lame. Well at least this will drop the price of the original and the Nyco circle pad actually looks decent...
The thing is, if they add the second circle pad, XL owners are going to complain how the second circle pad does nothing. They'll demand more games to use the second circle pad, and 3DS owners will have to use the Circle Pad Pro for pretty much every game, meaning the 3DS is pretty much not portable.Nintendo would have sold one to me instantly if it had a second Circle Pad. There is no way in hell they can expect people to put an addon onto a device that bloody big just to have two slider pads. Not sure if they are realizing that the Circle Pad Pro is a flop, but it would be a success if games actually used it from here on out and the XL had a second one instead, odds are they would sell more XL units for that very reason.
If they don't put a second circle pad, people complain. If they do put a second circle pad, people riot because everyone who bought a 3DS officially got f*cked over.
Everyone who bought one initially can either keep their systems and do a system transfer to the XL or buy a Circle Pad Pro extension, which of those 2 options is cheaper? Buying the addon that comes on the XL, and you still have all the functionality of the XL in a smaller size.
True that I had the ratio wrong, but it will still look worse. Bigger pixels are easier to see individually and thus stand out more, even in motion. The more pixels stand out, the worse the graphics on said screen look. Ever see a 90" HDTV within 10 feet? It looks pretty bad compared to a 60" at the same range. In this case, bigger is not better.Sigh. It does not work that way. The resolution of the current screen IS NOT DOUBLED (like in your picture). The bigger screen uses bigger pixels like the DSi XL. Therefore the games look as pixelated as they were on the normal 3DS.
Do we have different models of DSi XL...? The pixelation is extremely noticeable, much moreso on the larger screen.When I heard of the DSi XL the first time, I facepalmed so hard. I thought the already low-res screen of the DS would be upscaled 2x and would look even shittier.
How I was wrong! Now I got one myself and I can safely say the games don't look more pixelated on the XL. The screen uses bigger pixels and therefore don't stretch the resolution of a DS game.
I'm pretty spoiled with my iPhone's retina display, so even playing games on the regular 3DS looks pretty awful. The larger screen will just exacerbate the issue.If games looked pixelated on the Lite, they look pixelated on the XL. Does a game look good on the Lite? Then it will look as good on the XL! And with a bigger screen!
The major plus of a big screen is that immerses you in the game a lot better. People should try something first, before they start screaming nonsense
People, do not underestimate the (3)DS XL!
Actually, from a business standpoint, as long as it doesn't produce bad publicity, if it breaks and you have to buy a new one, that's more money for Ninty.I could swear they put loads of effort into designing the 3DS so that it was break-proof.
This looks like a step back to me, I can see these getting broken very easily.
Heavier electronics generally are easier to break when dropped anyway. The plastic on the 3dsXL also seems to be of the more brittle type than the soft resin shell of the 3ds tiny.I could swear they put loads of effort into designing the 3DS so that it was break-proof.
This looks like a step back to me, I can see these getting broken very easily.
Good news is that the larger, less portable size of the XL will inhibit people from taking it out of the house as much, reducing the likelihood of damage occurring.
They wanted to make it clear that this is simply an alternative to the 3DS, not a replacement. And as previously mentioned, the CCP has 2 extra shoulder buttons, and currently has poor support.No second circle pad? Lame. Well at least this will drop the price of the original and the Nyco circle pad actually looks decent...
Heavier electronics generally are easier to break when dropped anyway. The plastic on the 3dsXL also seems to be of the more brittle type than the soft resin shell of the 3ds tiny.I could swear they put loads of effort into designing the 3DS so that it was break-proof.
This looks like a step back to me, I can see these getting broken very easily.
Good news is that the larger, less portable size of the XL will inhibit people from taking it out of the house as much, reducing the likelihood of damage occurring.
Good news is that the larger, less portable size of the XL will inhibit people from taking it out of the house as much, reducing the likelihood of damage occurring.
And, one could argue, kind of negating the point of a portable system.
If you used a DSi or a DS lite, the pixels are about the same size if not slightly smaller. That gives you an idea about how the jaggies will look on the 3DS XL.need to see it in action, jaggies are a bit annoying on the smaller screen so hopefully it's not too much more noticable at the bigger size.
It's similar in size to the Vita.Good news is that the larger, less portable size of the XL will inhibit people from taking it out of the house as much, reducing the likelihood of damage occurring.
And, one could argue, kind of negating the point of a portable system.
It's similar in size to the Vita.Good news is that the larger, less portable size of the XL will inhibit people from taking it out of the house as much, reducing the likelihood of damage occurring.
And, one could argue, kind of negating the point of a portable system.
So unless the Vita isn't a portable system....?