Hacking Loadiine GX2

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NWPlayer123

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azerty55

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who have made a compiling gx2 installer
in my cas i made loadiine_gx2.elf (no error for this)
but for installer i have this error

C:\devkitPro\gx2\installer>make
rm -rf /c/devkitPro/gx2/installer/bin
rm -rf sd_loader.h
mkdir -p /c/devkitPro/gx2/installer/bin/
make main FIRMWARE=532
make[1]: Entering directory `/c/devkitPro/gx2/installer'
xxd -i ../sd_loader/sd_loader.elf | sed "s/unsigned/static const unsigned/g;s/loader/loader/g;s/build_//g" > sd_loader.h
powerpc-eabi-gcc -std=gnu99 -Os -nostdinc -fno-builtin -DUSE_SD_LOADER -DVER=532 -c ./launcher.c
In file included from ./launcher.c:3:0:
./kexploit.h:5:37: fatal error: ../../libwiiu/src/types.h: No such file or directory
#include "../../libwiiu/src/types.h"
^
compilation terminated.
make[1]: *** [main] Error 1
make[1]: Leaving directory `/c/devkitPro/gx2/installer'
make: *** [main532] Error 2

thanks
 

NWPlayer123

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who have made a compiling gx2 installer
in my cas i made loadiine_gx2.elf (no error for this)
but for installer i have this error

C:\devkitPro\gx2\installer>make
rm -rf /c/devkitPro/gx2/installer/bin
rm -rf sd_loader.h
mkdir -p /c/devkitPro/gx2/installer/bin/
make main FIRMWARE=532
make[1]: Entering directory `/c/devkitPro/gx2/installer'
xxd -i ../sd_loader/sd_loader.elf | sed "s/unsigned/static const unsigned/g;s/loader/loader/g;s/build_//g" > sd_loader.h
powerpc-eabi-gcc -std=gnu99 -Os -nostdinc -fno-builtin -DUSE_SD_LOADER -DVER=532 -c ./launcher.c
In file included from ./launcher.c:3:0:
./kexploit.h:5:37: fatal error: ../../libwiiu/src/types.h: No such file or directory
#include "../../libwiiu/src/types.h"
^
compilation terminated.
make[1]: *** [main] Error 1
make[1]: Leaving directory `/c/devkitPro/gx2/installer'
make: *** [main532] Error 2

thanks
It depends on where you put it relative to the libwiiu root, normally it should be root/loadiine_gx2 so installer->loadiine_gx2->root->libwiiu->src->types.h, .. makes it go back a directory
EDIT: Looks like you put it in the devkitPro directory, you need to download libwiiu
https://github.com/wiiudev/libwiiu
https://github.com/wiiudev/libwiiu/archive/master.zip
and then add portlibs and replace the libogc you have in devkitPro, add them both to the root folder eg /c/devkitPro/portlibs/ppc
Get them both from releases here https://github.com/dimok789/loadiine_gx2/releases/tag/v0.2
Put libwiiu in its own folder so you can get to it easily, like how you have C:\devkitPro, make C:\libwiiu with kernel, examples, elfexamples, etc inside it, and then put the gx2 source so you have something like C:\libwiiu\gx2\installer\kexploit.h
Then it should compile fine
 
Last edited by NWPlayer123,

shremi

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Guys quick question ..... So i have played a couple of games with loadiine and liked them so went ahead and purchased them on the eshop ... Is there a way to transfer my saves from loadiine to the newly purchased titles ???? I just dont want to start everything from the beginning ...
 

NWPlayer123

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Guys quick question ..... So i have played a couple of games with loadiine and liked them so went ahead and purchased them on the eshop ... Is there a way to transfer my saves from loadiine to the newly purchased titles ???? I just dont want to start everything from the beginning ...
Your saves are in /wiiu/saves under the game name, you'll need to use Saviine from the homebrew launcher and then you can inject them into the installed game
 

Waywatcher

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Quick question to all experts out there, how do you get covers for Eshop games? For example the awesome Fast Racing Neo.
 

Onanghy

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just edit like this:
AppLanguage=spanish


thanks for your help... i did that but nothing happens... i need to create a new folder called language and put the spanish translation file inside... with the name spanish or spanish.lang.... is confuse...

Thanks for your time....
 

Masterwin

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Last edited by Masterwin,

BoxNinPlay

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This Loadiine Gx2 V0.2 is very cool I love it, and I love more what is coming on v0.3, and I hope perhaps someday could be possible to use the USB port and Hard Disk :), anyway I feel very thanksfull for this Loadiine Gx2 rights now, thanks ¨dimok¨ and all of you who makes all this posible, you are the gratest...!!!!!!!!
 

NWPlayer123

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This Loadiine Gx2 V0.2 is very cool I love it, and I love more what is coming on v0.3, and I hope perhaps someday could be possible to use the USB port and Hard Disk :), anyway I feel very thanksfull for this Loadiine Gx2 rights now, thanks ¨dimok¨ and all of you who makes all this posible, you are the gratest...!!!!!!!!
USB is not going to happen without a full IOSU kernel exploit, simply because IOS-MCP locks down all storage so only it can read it, so you somehow need to steal access
 

VinsCool

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USB is not going to happen without a full IOSU kernel exploit, simply because IOS-MCP locks down all storage so only it can read it, so you somehow need to steal access
Couldn't read only be enough to stream files and play a backup?
 

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