Nayuta is WAY more obvious in every script-related aspect.
Zero uses a code to specify the next scena file (I'm sure, because I would have seen it by now). No idea about the codes or which opcode they're in.
Nayuta doesn't do that. Instead, it specifies in plain text the next scena file. Check it out:
Even if you don't know a lot about rom hacking, you could probably figure out that, at this point in the script, it is going to load scena file mp_0004, and then jump to event label: EV_0_S03_alto_home.
ZnK is nowhere near that obvious. You're probably going to see a file number (rather than name) and you're going to see a function number (rather than name).
Zero uses a code to specify the next scena file (I'm sure, because I would have seen it by now). No idea about the codes or which opcode they're in.
Nayuta doesn't do that. Instead, it specifies in plain text the next scena file. Check it out:
Even if you don't know a lot about rom hacking, you could probably figure out that, at this point in the script, it is going to load scena file mp_0004, and then jump to event label: EV_0_S03_alto_home.
ZnK is nowhere near that obvious. You're probably going to see a file number (rather than name) and you're going to see a function number (rather than name).