Late Shift PC PORT Vita v.1.0 - Rinnegatamante

peter8

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''This release is part of the fuhen homebrew contest''

Late Shift is a Film game, the same like Phantasmagoria or X-Files. The game was released in 2016 for PC, PS4, XBoXone. The toymakers come from switzerland CtrlMovie, but was published over Wales Interactive. In the same year there was also a cine movie in Zürich.

https://www.walesinteractive.com/lateshift

INTRODUCTION

After being forced into the robbery of a lucrative auction house, mathematics student Matt is left proving his innocence in the brutal London heist. Your choices will have consequences from the very start, right through to the very end. One small decision could change the entire outcome in an interactive gameplay that can lead to one of seven conclusions.

Written by the author of Guy Ritchie's 2009 movie, Sherlock Holmes, experience a gripping crime thriller with over 180 decision points. Do you steal the car or do you run away? Do you follow orders or sabotage the plan? You will have just seconds to decide as the film continues to roll with no pauses and no looping footage.

Shot in full HD, Late Shift’s cinematic experience blends the line between movies, games and interactive storytelling.

- A completely live action, cinematic interactive thriller with high production values.
- Filmed in full HD in London, England, with a shooting budget of $1.5 million.
- Directed by Tobias Weber, and written by Michael R. Johnson, author of Guy Ritchie’s 2009 movie, ‘Sherlock Holmes’.
- Over 180 decision points in total with no pauses or looping footage which leads to one of seven different endings.

*

Release: Late Shift Vita v.1.0
Author: Rinnegatamante
Last Update: 2023-08-29
VPK Size: 5.21 MBs
Data Files Size: 1.13 MBs

NFO:
This is a complete rewrite from scratch of the FMV game Late Shift from CtrlMovie studio. It runs on OpenFMV engine, an FMV game engine wrote from scratch to mimic Wales Interactive engine used for their FMV games.
Late Shift is a high stakes FMV crime thriller. Forced into a brutal London heist, your choices matter in this interactive cinematic experience with adaptable storylines that lead to one of seven conclusions. Your decisions are you.

OpenFMV ->
OpenFMV is an opensource FMV (Full Motion Video) game engine made in C/C++. The engine is designed to be modular and compatible with Wales Interactive FMV games.

Download:

https://fuhen.homebrew-contest.com/submissions/32/
or
https://vitadb.rinnegatamante.it/#/info/1121

Installation:

Requirements
- libshacccg.suprx
- Game Data Files: PC

Warning = GOG version is over 8GB big. The Final data files gets compressed and modify with total 2GB file size !

- Install libshacccg.suprx, if you don't have it already, by following this guide.
- Install lateshift.vpk.
- Grab the Subtitles folder from your purchased copy of the game and place it in ux0:data/Late Shift.
- Place video_process.bat inside the folder of your purchased copy of the game and run it (you'll need to install ffmpeg if you don't have it already). https://ffmpeg.org/
- Install Total Commander and its PSARC plugin.
https://www.ghisler.com/download.htm
http://totalcmd.net/plugring/PSARC.html
- Launch Total Commander and navigate up to your purchased copy of the game main folder.
- Right click on Converted folder; it will turn red.
- Click on File -> Pack.
- Set psarc as Compressor and then click on Configure button right below.
- Set PSARC Version to 1.3, Compression to ZLIB and Ratio to 0 and press OK.
- Press OK to launch the compression, it will create a file in C:\Converted.psarc. (If you get an error, manually change the location in the command line string psarc: DESTINATIONFOLDER\Converted.psarc).
- Place the resulting psarc file in ux0:data/Late Shift named as Videos.psarc.
- Download and install AssetStudio
https://github.com/Perfare/AssetStudio/releases/tag/v0.16.47
- Launch AssetStudioGUI and click on File -> Load File.
- Open the file LateShift_Data/StreamingAssets/AssetBundles/audio with it.
- Click on Export -> All assets and select an empty folder where to extract the assets.
- Place audio_process.exe and msys-2.0.dll in the same folder where you extracted the assets and run it.
- Copy the resulting oggs folder in ux0:data/Late Shift.

(Optional) For trophies to be unlockable, install NoTrpDRM.
https://github.com/Rinnegatamante/NoTrpDrm
Description:
NoTrpDrm is a plugin that enables official trophies pack usage with sceNpTrophy for homebrews on a PlayStation Vita system. It acts in two way:
It disables NP Communication Signature check for the running application.
It disables TRP file signature check for the given trophy pack.

Credits
hatoving: Helping with setting up tools and giving an hand with initial Late Shift rewrite.
CatoTheYounfer: Testing Late Shift rewrite.


EDIT : WORKING / read post 3 first test

Million Thanks.
 
Last edited by peter8,

peter8

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First Test :

I will give this release a new name, its a 'MODIFY PC PORT'. Let me explain :
The Port is not working with untouched PC data files, there are MP4 video files with a total size of over 5GB. The main GOG PC data files are 8.1GB big.
The rewritten code OpenFMV that is based on C/C++ use a different structure for data files. The videos gets encode / compressed with ffmpeg and get converted with PSARC into the container Converted.psarc. The same will happen with the audio in AssetBundles/audio converted into ogg files. The main data files get reduced to ~2GB ! Is this not a great idea ? Wow ! That rocks.

In this fact, the PC data files are ''modify''. The ogg files are a great idea, but maybe stay and encode the MP4 files just in the main resolution for the VITA would reduce the data pack to 1GB. I will downsample the ogg files to reduce 200MB more.
Maybe first encode the videos to 720p and later using PSARC to get lower size ???

Result = WORKING / with German Language. (testing without NoTrpDRM)

Note 1 :
There is a p2p data pack on filehoster mediafire, its also working, but subtitles need unzip.

My Voting = HIGH (Rewrite Engine Code + modify PC data files + Encode MP4 and OGG files + VITA PORT) tons of work here !
Thanks Rinnegatamante, great work here ! My gosh.
 
Last edited by peter8,

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