- Joined
- Jan 30, 2008
- Messages
- 1,657
- Trophies
- 0
- Age
- 30
- Location
- Manchester
- Website
- Visit site
- XP
- 368
- Country
Wow, that's really kind!HaniKazmi said:
And look at the positive publicity (resulting in higher sales) that brought. Companies do things that will make them money - sometimes there is convergence with "doing good".Seraph said:Nintendo isn't completely ruthless.
You don't remember the 80s and early 90s? Try reading "Game Over: How Nintendo Conquered The World" by david sheff to refresh your memory.
QUOTEThey did give an 11 year old girl (or her class) a DS free of charge on a request. I'm sure a lot of companies do good acts some times.
Never heard of such a thing. The 3DS should be able to pull off just as impressive graphics playable or not.Seraph said:But on topic, I've heard the argument that non playable demos don't really represent the capabilities of a system. Usually that's because they were sometimes pre-rendered right? Because you're able to move the camera around it's not pre-rendered. However, actually controlling the character does require more processing power doesn't it? Meaning it's possible that the system isn't able to perform as smoothly as the cinematic than in actual gameplay. But judging from past games and logic, this doesn't seem like the case.
I actually believe it will be able to run those kind of graphics smoothly in actual gameplay since we've seen something like RE amd MGS so early in the system's life.
Well think of the Wii's on the rail shooters. If they made those games into the 3rd person games they probably wouldn't have the same level of detail. That's probably a bad example though...or maybe the argument was stupid/wrong anyway, because I came to the same conclusion as you on the RE 3DS demo.George Dawes said:Never heard of such a thing. The 3DS should be able to pull off just as impressive graphics playable or not.QUOTE said:They did give an 11 year old girl (or her class) a DS free of charge on a request. I'm sure a lot of companies do good acts some times.
And look at the positive publicity (resulting in higher sales) that brought. Companies do things that will make them money - sometimes there is convergence with "doing good".
And you don't know if that actually resulted in higher sales. I don't think this story was even that well known(probably wasn't even in the User submitted News section and people post everything there). And still, my point stands because they were "doing good"(even if they benefited from it) makes them not "completely" ruthless. But I assume we have a different definition of "ruthless" to begin with.
QUOTE(granville @ Jun 18 2010, 03:44 AM)
granville said:Never heard of such a thing. The 3DS should be able to pull off just as impressive graphics playable or not.
I read it on a UK based non-gaming website, so it wasn't that small a story. I think it even made it into one of the UK free daily newspapers.Seraph said:And you don't know if that actually resulted in higher sales.
I know that positive publicity == higher sales.
QUOTEI don't think this story was even that well known
You'd be wrong then. == means it's an absolute like 1 == 1 is true. Positive publicity may/most likely means higher sales but it's not definitive. And still, doesn't mean they had higher sales from this story. But this is sounding like a really dumb argument and is drifting away from the Nintendo being ruthless idea which was off topic to begin with.George Dawes said:I know that positive publicity == higher sales.Seraph said:And you don't know if that actually resulted in higher sales.
Those things shouldn't really have any noticeable effect on the system capabilities. Unless they tried to use some kind of fancy physics engine like Havoc or Euphoria (GTA4 and Force Unleashed). Normal physics are not demanding, and should not affect how a system looks. In fact, i've NEVER seen a tech demo for a system or an E3 demo that looked better as a demo than the final game. These demos may not even be pushing the 3DS to its limits, believe it or not. We really have no idea of the exact power under the hood.Kyuubi said:granville said:Never heard of such a thing. The 3DS should be able to pull off just as impressive graphics playable or not.
There are collision detections, input detections, AI... there's a lot more going on playable. But yes, it shouldn't affect the graphics capability too much.
Gameplay, or story-wise?Brian10122 said:Well, I really hated the Wii RE games. I hope to god its not like that.
It's going to be a game, google "Resident Evil Revelations"._Chaz_ said:So, it's not gonna be a game?
I was so stoked to play a game like RE5 on the 3DS.
Same deal with MGS3DS?
Personally, I don't care about the visuals. I only want good game play. Nintendo used to understand that.
Puppy_Washer said:It's going to be a game, google "Resident Evil Revelations"._Chaz_ said:So, it's not gonna be a game?
I was so stoked to play a game like RE5 on the 3DS.
Same deal with MGS3DS?
Personally, I don't care about the visuals. I only want good game play. Nintendo used to understand that.
Puppy_Washer said:Gameplay, or story-wise?Brian10122 said:Well, I really hated the Wii RE games. I hope to god its not like that.
Considering it seems to be set in the Resident Evil 5 design, it won't have the same ultra cheese story as RE4 had.
And without the motion controls, it'll most likely play similar to RE5.
Brian10122 said:Puppy_Washer said:Gameplay, or story-wise?Brian10122 said:Well, I really hated the Wii RE games. I hope to god its not like that.
Considering it seems to be set in the Resident Evil 5 design, it won't have the same ultra cheese story as RE4 had.
And without the motion controls, it'll most likely play similar to RE5.
I just hate the thing where its basically ALL a video and you get crosshair icons on the screen and you get a little icon in the corner telling you what gun you have.. I don't know, but I just don't know who could like those games.
You're talking about on-rails first person shooters, such as House of the Dead. I'm not a big fan of them either unless they're in the arcades. I don't feel like buying a home console to experience those games anyways. It's not really video though, unless you count those early 90's games with FMV's.Brian10122 said:Puppy_Washer said:Gameplay, or story-wise?Brian10122 said:Well, I really hated the Wii RE games. I hope to god its not like that.
Considering it seems to be set in the Resident Evil 5 design, it won't have the same ultra cheese story as RE4 had.
And without the motion controls, it'll most likely play similar to RE5.
I just hate the thing where its basically ALL a video and you get crosshair icons on the screen and you get a little icon in the corner telling you what gun you have.. I don't know, but I just don't know who could like those games.