is it possible to patch gameshark codes into gameboy color roms?

kaitlin

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ok so i picked up a gameboy/gameboy color flash cart heres the link to said cart http://store.kitsch-bent.com/product/usb-64m-smart-card

now so far i have been able to hack/patch game genie codes into my original gameboy roms but since the gameboy color uses a game shark is there a way i can hack/patch gameboy color game shark codes into my GBC roms unlike the everdirves this flashcart doesnt have a built in game shark or game genie but altering the roms works no problems any ideas?

dont wanan shell out monies for a gbc game shark unless i have to

the gameboy used a game genie which can have its codes patched into roms using a program called game genie guy sadly the gameboy color roms dont support game genie only gameshark
 

FAST6191

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Game genie and game shark, at that point in time at least, were somewhat different devices. The genie modified the ROM where the shark (and action replay and codebreaker and most of the others) acted on the RAM of a system. This is why game genie codes are rarer and considered harder to make.
The GBA and DS have tools which can patch such RAM based codes into ROMs but I am not aware of anybody that has attempted to make a generic patching program for any random ROM on the GB/GBC, and most would consider it a fairly hard feat on such systems compared to newer ones with more resources you can look to so as to help out.
I can teach you the techniques to patching in such things (they are the same as newer systems really -- find the instructions which deal with the memory location you are looking at and change them to do what you need, or make your own quasi cheat engine if you want by doing something similar to how the gameshark hardware would have worked originally and hooking into the ROM to constantly write the RAM or write every vblank or something), however in either case it is not a simple insert code, insert ROM, press patch and then play like you would have seen for game genie hard patching tools (CCCGP for others playing along at home) or RAM code patching on newer systems (GABsharky or GBAATM on the GBA and DSATM on the DS).
 
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    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!