Hi there,
I hope it's allowed to post a help request over here.
I downloaded from MC eShop section a Wii U virtual console game. Once extracted its file structure is code, content, meta (raw game data). I understand that such format must be repacked before being copied to a SD card and installed to the console using WUP Installer GX2, so I packed it with NUSPacker.
The resulting folder shows the usual game files format (.app, .h3, .tik, .tmd files) and in fact I could install it on the USB HDD of my Wii U. The problem is that after these steps the game doesn't work: it gets stuck on the virtual console boot screen and the only way to shutdown is to power cycle the console... The game itself works on CEMU so the files are ok but I think I'm missing / doing wrong something in the conversion process. Can you please help or point me to a good guide? Thanks.
I hope it's allowed to post a help request over here.
I downloaded from MC eShop section a Wii U virtual console game. Once extracted its file structure is code, content, meta (raw game data). I understand that such format must be repacked before being copied to a SD card and installed to the console using WUP Installer GX2, so I packed it with NUSPacker.
The resulting folder shows the usual game files format (.app, .h3, .tik, .tmd files) and in fact I could install it on the USB HDD of my Wii U. The problem is that after these steps the game doesn't work: it gets stuck on the virtual console boot screen and the only way to shutdown is to power cycle the console... The game itself works on CEMU so the files are ok but I think I'm missing / doing wrong something in the conversion process. Can you please help or point me to a good guide? Thanks.