@ZetsuboOH Sorry for the noob question, but I'm having issues repacking the xml file back to drp. (pastebin link)/cHzND6Mg is the script I'm using which just uses the encode function from s0ngbrew, am I using it incorrectly?
When I use the musicInfo.drp file generated from this script, the song doesn't show up, so I tried just renaming and replacing the fumen, texture, and nus3bank files of the song I'm trying to insert with another dlc song and it showed up just fine, so I'm pretty sure the issue is with compressing the xml back to drp.
Is there anyway you can tutor me? trying so hard figuring this out!
--------------------- MERGED ---------------------------
got stuck at locate musicinfo.drp in Taiko WiiU3. there seems no such file in the folder?
No worries, I have managed to fix the NUS3BANK problem.Hello! I'm in need of a little help.
You see, I'm having a bit of trouble getting the custom nus3bank to work properly. When I inject it into WIIU3 it appears silent in the song select screen, but the custom chart and sound work perfectly fine when playing the song. Only setback being that after the song ends, it never goes into the result screen further making an "infinite song".
Further up in the thread I noticed you guys mentioned something about hex editing, but I am not too familiar with that. Any help on what it's supposed to look like or the audio editing process as a whole would be appreciated. Thanks!
Nevermind, I fixed the problem!No worries, I have managed to fix the NUS3BANK problem.
My only problem now is getting the custom DLC's to show up or get injected into the game. It works when I replace the old game files with the new custom files, but I am having trouble making it work as DLC. If I could receive any guidance that would be greatly appreicated!