I updated my audio driver to no prevail...
That's not the sound driver's fault, no$gba's sound emulation is very bad. Without no$zoomer sound can be a straight-down horrible. Hence why DeSmuME is considered better, even though it requires a recent pc. As for speeding up no$gba, go into the emulation options and search for the setting "unlimited Mhz disaster" that should give a good speed boost. (note I'm doing this from the top of my head because it's quite some time I've used no$)
I said that DeSmuME was slow, not NO$GBA.
Sorry for that, in DeSmuME, there are some settings that will speed up your games. First set the screen size at 1X, that will give you a pretty good speed boost, also the render method should be set to normal to counter slowdown. These are the default settings, but you might've changed them (both can be found in the main menu at view).
Moving up to config, go to the frameskip setting. There are two kinds, fixed skip and auto-skip. Fixed skip will make your games choppier, but saves you a lot of speed. The auto skip setting automatically makes you skip frames if the game runs too slow and you can limit it to a certain amount. Moving on to sound settings, ensure that you have checked Dual SPU as the sound sync mode and set the linear option at interpolation. You might also take a look at the 3d settings, and see if changing the rendering method will speed up DeSmuME. While you're there, also look if all checkboxes are not checked, as those options require an up to date GPU.
If all of that doesn't help, then your computer can't handle DeSmuME, no$gba is the best alternative, however I would keep an eye on the updates because they might improve the speed.
Have you ever heard of winDS pro?
its have every emulator on it and its free with that you can load every no^gba desmume and ideas
Could you please stop mentioning that emulator repack? Nobody's interested in it.