Dragonlord said:Doesn't matter. I did in depth tests of the game also using save states and I could show precisely that the AI does cheat. It uses a random number generator to determine how strongly it cheats. When it decides to cheat it selects from a bunch of possibilities ( all likely good or bad ) the one which chains through down falling jewels. A behavior you can only do if you code the AI to look at the jewels to come. I'm sorry to disappoint you people but the AI in this game is clearly and undeniably cheating. And as a game dev I condemn anybody creating a cheating AI since a cheating AI shows the programmers lack of skill to write a proper AI.
So, the AI does cheat, eh? But wait, that can't be true! moo422 said that was shenanigans. She-na-ni-gans. How can you win against that well based, non-biased argument? [/sarcasm]
PS: Gosh, this game is terrible slow, even for a puzzle game. I guess CotW isn't that bad now.