What the? How did they fit this 600MB-ish game into a 64MB cart without removing the voice acting? o___o
Disgaea actually has a lot more in-battle strategy than most strategy RPGs, especially in the random levels like the dungeon world. Most strategy RPGs just involve putting together a winning team and using it over and over until everything is dead; in Disgaea, it's more like "Ok, in this level the floor is radioactive, so I'll have Laharl toss Etna onto that ledge so she can throw the radioactivity-pyramid down to Flonne, who can throw it into the enemy's side of the field while my mage goes and steals their invincibility-pyramid.Gaisuto said:I have never seen the appeal of this game. There is no freaking strategy to this, you just power level like mad and have one over leveled character beat the living snot outta everything that lives. How is that strategic?
suppachipmunk said:I am a little shocked at the 512mbit size as well. For the PSP, it is a fairly large game. And maintaining the voice acting on the DS, i was sure that this game would be 2gbit.
Hope they dont sacrifice quality to make this game fit on a DS card.
Such as one map where every tile is invlunerable but one, so instead of destorying the gem, you just pile all the enemies into one and put him on that space. Then spend some time whaling on him, bam. Fire up a shitload of levels.Ruri said:You can beat much more powerful opponents in Disgaea by abusing the system.