I noticed when booting into the Neek2o NAND there are only so many slots for channels...
I installed a lot of N64 and WiiWare games via the wad installer in USB loader and some aren't working at all/crashing (weird "MEM;:.-817?4?/$,)2" buggy looking message). Is this due to the size limitation of virtual nands or is there just imperfect compatibility with certain WiiWare titles no matter what? Are the games that appear when loaded in Neek2o the ones that load properly in USB Loader GX?
(Game that crashes is Muscle March,
Which according to the list works)
I installed a lot of N64 and WiiWare games via the wad installer in USB loader and some aren't working at all/crashing (weird "MEM;:.-817?4?/$,)2" buggy looking message). Is this due to the size limitation of virtual nands or is there just imperfect compatibility with certain WiiWare titles no matter what? Are the games that appear when loaded in Neek2o the ones that load properly in USB Loader GX?
(Game that crashes is Muscle March,
Which according to the list works)