CycloDS iEVO

ThePowerOutage

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Nice, shame it's so expensive though. I'll wait for the channels exploit thanks.
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Rayder

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I'm just glad TC is showing signs of life at their website......their forums are back up.....maybe we'll get an update for the beta GUI for the old CycloDS soon.

The iEVO is only mildly interesting to me personally. I still just have a DSlite and therefore, no need for the iEVO. But it may entice me to get an XL at some point, just for those bigger screens.

What would really be awesome would be if Supercard and Team Cyclops got together and made the SuperCyclo.....DSi mode AND the extra CPU power. Now that would be sweet.
 

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Rayder said:
What would really be awesome would be if Supercard and Team Cyclops got together and made the SuperCyclo.....DSi mode AND the extra CPU power. Now that would be sweet.
If SuperCard can somehow use this breakthrough to make their cart more impressive than we won't need that. And seeing as they've shown interest in this (or at least I think they have), it may be a likely occurrence.
 

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Snailface said:
I hope this thing isn't shipping via China or Hong Kong Post, or the 3DS will come out before it gets there.
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heartgold

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Wicked, personally I waiting to see which of the DSi flashcart teams can offter the best DSi hacks. That new team seems to be interesting, team cyclo is promising us dsi games and as well as DSi homebrew which is the main focus, or isn't it? ;p dsiware could be possible for team cyclo if they can unlock the nand or whatever, but this new team seems like they have...

May the best team be successful
 

Arm73

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That's what I was hoping for all along.
There is great homebrew out there that could do with a little extra speed, for instance the excellent MSXDS which still has some issues in speed department, could really benefit from a little extra processor power, and I'm sure the changes to the code would have to be minimal.
Also stuff like SCUMMVMDS cold use the extra memory to run even more (memory hungry ) games !
Sigh, I've been waiting for this for so long, despite loads of morons telling me time and again that " nobody cares to hack the DSi, get over it " I almost lost every hope.
The future looks bright again !
 

Another World

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Arm73 said:
There is great homebrew out there that could do with a little extra speed, for instance the excellent MSXDS which still has some issues in speed department, could really benefit from a little extra processor power, and I'm sure the changes to the code would have to be minimal.
Also stuff like SCUMMVMDS cold use the extra memory to run even more (memory hungry ) games !

the problem is that most developers do not want to support a single hardware solution. it was very hard for me to get anyone interested in scds2 support. if ievo is the only dsi mode kit for awhile (assuming the new kit that has yet to be announced will have a rom loader, which would directly impact sales) most devs won't jump on it especially at the price we all think it will sell for. i hope that eventually dsi mode becomes the norm so that everyone looks to porting their old projects. scummvm is a great example, something agentq said he had no interest in updating for the scds2. i hope he gets interested in dsi mode.

-another world
 

Arm73

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Another World said:
Arm73 said:
There is great homebrew out there that could do with a little extra speed, for instance the excellent MSXDS which still has some issues in speed department, could really benefit from a little extra processor power, and I'm sure the changes to the code would have to be minimal.
Also stuff like SCUMMVMDS cold use the extra memory to run even more (memory hungry ) games !

the problem is that most developers do not want to support a single hardware solution. it was very hard for me to get anyone interested in scds2 support. if ievo is the only dsi mode kit for awhile (assuming the new kit that has yet to be announced will have a rom loader, which would directly impact sales) most devs won't jump on it especially at the price we all think it will sell for. i hope that eventually dsi mode becomes the norm so that everyone looks to porting their old projects. scummvm is a great example, something agentq said he had no interest in updating for the scds2. i hope he gets interested in dsi mode.

-another world


But that's exactly my point......it has been all along by the way.
I refused to buy a SCDS2 ( I own several flash kits BTW ) on the ground that it's sort of a contradiction to add more power, without fully using the horses you already have under the hood.
For me the SCDS2 ( as much as I love the SC team ) it's the kind of hardware that has great potential but it's still an add on, so it's not like everybody owns one and as much as the support as been great up until now, it's far from being the industry standard.
True, for now only the CycloDS offers DSi mode, but it's inevitable that soon or later other manufactures will follow the lead, and EVERY homebrew that runs in DSi mode on the iEVO , will run on any card that supports the DSi mode, so it will become the norm.
Every DSi has the same processor and the same memory, you only need a card to unlock it, while the SCDS2 adds something on, that will always see partial support because.....well because that's what it is, an add-on.
The same could be tald about the Wii remote and Move.......How many people will end up owning a Move, and how many already have a Wii remote, for the simple fact that it's packed with the Wii in the first place and it's the main controller, VS the Move which is an add-on and will always be regarded as an optional device ?
 

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Another World said:
Arm73 said:
There is great homebrew out there that could do with a little extra speed, for instance the excellent MSXDS which still has some issues in speed department, could really benefit from a little extra processor power, and I'm sure the changes to the code would have to be minimal.
Also stuff like SCUMMVMDS cold use the extra memory to run even more (memory hungry ) games !

the problem is that most developers do not want to support a single hardware solution. it was very hard for me to get anyone interested in scds2 support. if ievo is the only dsi mode kit for awhile (assuming the new kit that has yet to be announced will have a rom loader, which would directly impact sales) most devs won't jump on it especially at the price we all think it will sell for. i hope that eventually dsi mode becomes the norm so that everyone looks to porting their old projects. scummvm is a great example, something agentq said he had no interest in updating for the scds2. i hope he gets interested in dsi mode.

-another world

I was a part of the DSTwo beta, and am also a part of the iEvo developers pre-release. The reason why the iEvo may be more popular is (from what I'm given to understand) that you just add some lines to libnds in order to use the DSi clock speed etc whereas DSTwo has a full SDK. Pros and Cons for both, with the main pro of the iEvo being the alleged ease of porting existing games/apps over. The main draw for the DSTwo is the increased power but I've ended up working on new projects for it instead of just porting old ones over.
 

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ether2802 said:
who is doing the review BTW...??

That would be me. The sample should be shipped out in the next two weeks, according to my contact at cyclops.

QUOTE(Costello @ Dec 27 2010, 01:29 AM) they are even going to make a donation to the bounty, or so I heard
smile.gif

they did indeed express interest. i'm curious to see how much they donate. we might need to up the DSi prize to get some great homebrew developed if all these teams/sites continue to provide additional funds.

-another world
 

Quick-zeno

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Antoligy said:
Why are they relying on people using their modified version of libnds?
libnds is on the same level as libwifi, they both should be completely rewritten from scratch to fix the inefficiencies and to give them the full functionality that's required in most homebrew. MenuDO had to use custom kernel support per-flashcard just to replace libnds.

If the CycloDS team are so great, what is the real reason they are not releasing a SDK?

Vapourware =! iEVO

People like you go around like menudo is so bloody great, Its anyones guess if it is indeed, But when people come looking for it you all get defensive and say one of the following things:
"It will be finished when it's finished"
"Only available to beta testers"
"We have to write some more stuff like a super installer so +1 month"
"We're adding a 4chan /b/ board viewer, +1 month"

The list goes on and on, Never gets released.
 

Another World

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what cylcops is saying is that they will have a few functions (or what have you) that can be added into existing homebrew libs which will allow devs to compile for the dsi mode. there is no reason to rewrite the lib if it already exists, and why would they do that unless they had a paid team to make homebrew? they will simply offer the additional code required and let the developers run with it.

what arguement can be made for writing a full library of new code if only a few simple additions are required? it would be a waste of time and money for them.

lets please not turn this thread into a men-u-do discussion.

-another world
 

rave420

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60$ is a tad too much for my likings.

But then again, i only use my card for games. I don't see why i would want to buy a new one. I guess if the DSi mode worked, it would be worth 30$, but sixty? Forget it.

My mind would change if i had some actual use for it. If the card came with some sort of developer / hacker kit that would allow you to make changes to the card itself for example. It would be really cool if the card would come with it's own reader that would allow you to change certain parameters, flash custom firmwares etc. An open card, fully customizable to the users likings. That way you would never have to worry about cards getting blocked again, you could change / swap the banner and card header etc. Now that would be something i pay 60$ for with a smile on my face.
 

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