Another World said:
Arm73 said:
There is great homebrew out there that could do with a little extra speed, for instance the excellent MSXDS which still has some issues in speed department, could really benefit from a little extra processor power, and I'm sure the changes to the code would have to be minimal.
Also stuff like SCUMMVMDS cold use the extra memory to run even more (memory hungry ) games !
the problem is that most developers do not want to support a single hardware solution. it was very hard for me to get anyone interested in scds2 support. if ievo is the only dsi mode kit for awhile (assuming the new kit that has yet to be announced will have a rom loader, which would directly impact sales) most devs won't jump on it especially at the price we all think it will sell for. i hope that eventually dsi mode becomes the norm so that everyone looks to porting their old projects. scummvm is a great example, something agentq said he had no interest in updating for the scds2. i hope he gets interested in dsi mode.
-another world
But that's exactly my point......it has been all along by the way.
I refused to buy a SCDS2 ( I own several flash kits BTW ) on the ground that it's sort of a contradiction to add more power, without fully using the horses you already have under the hood.
For me the SCDS2 ( as much as I love the SC team ) it's the kind of hardware that has great potential but it's still an add on, so it's not like everybody owns one and as much as the support as been great up until now, it's far from being the industry standard.
True, for now only the CycloDS offers DSi mode, but it's inevitable that soon or later other manufactures will follow the lead, and EVERY homebrew that runs in DSi mode on the iEVO , will run on any card that supports the DSi mode, so it will become the norm.
Every DSi has the same processor and the same memory, you only need a card to unlock it, while the SCDS2 adds something on, that will always see partial support because.....well because that's what it is, an add-on.
The same could be tald about the Wii remote and Move.......How many people will end up owning a Move, and how many already have a Wii remote, for the simple fact that it's packed with the Wii in the first place and it's the main controller, VS the Move which is an add-on and will always be regarded as an optional device ?