ROM Hack Suggestion Crash bandicoot 4 - 60fps graphics mod

Chrisssj2

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Comparing to ps4/ps5 you can see in some scenes it loses alot of detail and effects.
I hope it will be possible to mod this game to a better state with Ocing the switch now that the game is out there.
 
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mat03111984

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Comparing to ps4/ps5 you can see in some scenes it loses alot of detail and effects.
I hope it will be possible to mod this game to a better state with Ocing the switch now that the game is out there.

yeah i think keep this game at 30fps but up the graphics for overclocking. should be ok with it being unreal engine
 

Snomannen_kalle

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After playing around with it for a while, I think I managed to make a patch that restores the dock settings to handheld mode. I tried it with the update (v1.1), but I couldn't make it work. I didn't test it too much, so I don't know how it behaves further in the game or if something breaks. It works fine with docked clocks.

To apply the patches, extract the contents of the .rar archive to ./atmosphere/contents/

Credits to @masagrator for his great thread on the unpacking of Unreal Engine .pak files
 

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masagrator

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After playing around with it for a while, I think I managed to make a patch that restores the dock settings to handheld mode. I tried it with the update (v1.1), but I couldn't make it work. I didn't test it too much, so I don't know how it behaves further in the game or if something breaks. It works fine with docked clocks.

To apply the patches, extract the contents of the .rar archive to ./atmosphere/contents/

Credits to @masagrator for his great thread on the unpacking of Unreal Engine .pak files
Isn't this Something that ReverseNX could do?
 

iH8Ecchi

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I'd like to know if a patch to restore the per-object motion blur effect is possible. Playing on 30FPS without it feels rather sluggish.
And yes it's great to have uncapped framerate as well.
 

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