Elfish said:
he didnt mean installing i think. he means that isos are streamed from a network storage instead of getting the data, while running the game, off a usb hdd.
Oh! Interesting idea, but while installing would be feasible to implement as it would only require changes to the loader, this on the other hand would be much harder to do as it would require major surgery of the IOS, which i doubt anyone is willing to do, I know i am not.
Besides while i don't think the speed would be usable.. someone could install .wbfs games to fat over network using ftpii. If someone has the time, go ahead and measure the speed of that over wifi and over lan adapter and report back....