Nice work! -"Big thanks!"d2x v8 is out http://code.google.c.../downloads/list
Read the wiki http://code.google.c.../How_To_Install
Changelog http://code.google.c...a/Changelog.txt
Ever tryied modmii for example?There anyway to make the wad files for the latest wiiflow using modmii?
Those bases are unnecessary. 56 and 57 cover everything.There anyway to make the wad files for the latest wiiflow using modmii?
Wiiflow recommends the following
base: 37
slot: 245
base: 38
slot: 246
base: 53
slot: 247
base: 55
slot: 248
base: 58
slot: 251
Great dave .d2x v8 is out http://code.google.c.../downloads/list
Read the wiki http://code.google.c.../How_To_Install
Changelog http://code.google.c...a/Changelog.txt
Thanks a lot davebaol. Well done.d2x v8 is out http://code.google.c.../downloads/list
Read the wiki http://code.google.c.../How_To_Install
Changelog http://code.google.c...a/Changelog.txt
A little update once again.I quote myself just to give you a little update.ok finally I managed to make it work without any random crash.
I'm talking about the new ehci module with interrupts that I developed with rodries in june/july.
It has been abandoned since games crashed after playing for some minutes and we were not able to fix it at that time.
But I recently found out that the ehci module works properly after removing some non essential modules picked at random.
OMFG how many nights wasted in vain in hunting a bug that does not exist.
In fact this likely means that there are too many threads and problems arise when extending the execution time of the interrupt procedure.
So I removed the fat module by embedding fat support directly into the fs plugin, i.e. one less thread.
Also, I replaced the thread which makes the drive led blink on fat write access with a synchronous procedure which turns the led on and off respectively before and after writing sectors.
And now without those 2 threads the issue has disappeared.
After removing the 2 threads mentioned above nand emu wasn't working properly. I got strange issues like the error "Please insert the disc in the drive" or random freezing.
So I tried to remove one more thread, i.e. the sdhc module which supports iso/wbfs games through sd card, and magically the issue has disappeared.
Since less than 1 out of 1000 users play games through sd card I thought the missing module was not a big deal.
Then I realized that countrary to d2x v8 the new ehci module in combination with base 58 supports the webcam, meaning that the new ehci doesn't interfere with nintendo's usb2.0 module as long as you don't initialize the hdd. In other words, you can play Your Shape from dvd with neogamma.
But this was not enough for recent wii's having unmoddable drives.
So I put back sdhc support for iso games by embedding its code inside the new ehci module. This solution doesn't involve a new thread and has no drawbacks. In fact you can't play games from more than 1 device at a time, not counting emulated nand which calls nintendo's sdio module directly.
And now I have a backword compatible d2x v9 beta with enhanced usb support. And of course you can use the webcam while playing through dvd or sd card.
- Removed the easter egg introduced by Waninkoko in cios rev20.
http://gbatemp.net/topic/263930-is-there-any-usb-loader-for-gamecube-games/page__view__findpost__p__3257334Awesome!!!
The new EHCI module looks promising!
What was this, by the way?
- Removed the easter egg introduced by Waninkoko in cios rev20.
d2x v9 beta(r47)
Download: http://code.google.c...&q=#makechanges
Changelog: http://code.google.c...a/Changelog.txt
Note that you need ModMii 6.0.6 or higher to build d2x wads. The d2x-cios-installer doesn't need to be updated instead.
EDIT:
Added a new wiki page about problematic games: http://code.google.c...isc_based_games
- EHCI module enhanced with interrupt callback to detect usb port status
changes. Now usb instruments are plug&play just like they are when playing
the original dvd through the disc channel (tnx to hermes cios source).
nope, I wrote "tnx to hermes cios source" meaning that I was inspired by his code.Hermes joined d2x? Great news everyone!Code:- EHCI module enhanced with interrupt callback to detect usb port status changes. Now usb instruments are plug&play just like they are when playing the original dvd through the disc channel (tnx to hermes cios source).
Nice one!d2x v9 beta(r47)
Download: http://code.google.c...&q=#makechanges
Changelog: http://code.google.c...a/Changelog.txt
Note that you need ModMii 6.0.6 or higher to build d2x wads. The d2x-cios-installer doesn't need to be updated instead.
EDIT:
Added a new wiki page about problematic games: http://code.google.c...isc_based_games