ROM Hack Cheat Codes AMS and Sx Os, Add and Request

Stoned

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[9999 Tamer Points]
58000000 048A0F68
58001000 00000050
58001000 000000B8
58001000 00000058
78000000 00000048
64000000 00000000 0000270F

@e can someone test the code for Digimon please.
 
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gunfort

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[9999 Tamer Points]
58000000 048A0F68
58001000 00000050
58001000 000000B8
58001000 00000058
78000000 00000048
64000000 00000000 0000270F

@e can someone test the code for Digimon please.
this is for US ver, right? since it doesn't work on JP ver
 

Hoobens

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magicbob93

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I’m trying to hack my warehouse items as well but I can’t quite figure it out as I have two address for warehouse items(at least to make the quantity 99 I have to have two) and I don’t know what to make the second address for changing what the item is.
There are two ways of getting the right address for the warehouse. Searching by Quantity or searching by ID, either way works.

I'll describe how I've done testing, and maybe you can find the adresses on your own (I don't know if they need pointers, in the vita version, only the stats needed pointers)
I'm using Edizon SE for this:

1 - Put a digistalk in the 1st slot at the warehouse
2 - Open Edizon SE, Toggle Hex Mode (press R) and search for the value "86D4E788"
3 - Get back in the game, withdraw digistalk and put a meat on the 1st slot
4 - Repeat step 2, but search for the value "87D4E963"
5- Keep repeating this process until you nail down a feel candidates.
6- bookmark these addresses
Now here comes the catch, the code follows a certain logic to build the warehouse inventory.
Once you have your candidates, go one by one searching the memory itself (Press RS on the bookmarked address), you will enter the screen below.
(I'll use Gunfort's screenshot to make it easy)
img_20230224_113429-jpg.355187

The right address will have this similar structure as the highlitghted address block (first from left to right, two "green address blocks" above it)
The Highlighted address is the one you can modify to get items, the address block to the right of it is the quantity of that item.
If the slot is empty, the value will be "FFFFFFFF".
With the first slot address found, you don't need to search for others, since the code follows a certain logic.
Just go up a few blocks until you see a similar structure as mentioned (first from left to right, two "green address blocks" above it), you will be in the right track if the slot is empty and the value is "FFFFFFFF"
Now, you can calculate or manually bookmark and edit your values, just remember that the warehouse have 100 slots so doing it manually will be a pain.


I believe the same can be done with the materials, but you'll have to search by quantity tho.
I did not made these, they were made by Nightwinter/Vaass95
If you understand logic, you can try to understand the psvita code and replicate it (it's a loop code, look up for the vitacheat doc for more info.)
 
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Stoned

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There are two ways of getting the right address for the warehouse. Searching by Quantity or searching by ID, either way works.

I'll describe how I've done testing, and maybe you can find the adresses on your own (I don't know if they need pointers, in the vita version, only the stats needed pointers)
I'm using Edizon SE for this:

1 - Put a digistalk in the 1st slot at the warehouse
2 - Open Edizon SE, Toggle Hex Mode (press R) and search for the value "86D4E788"
3 - Get back in the game, withdraw digistalk and put a meat on the 1st slot
4 - Repeat step 2, but search for the value "87D4E963"
5- Keep repeating this process until you nail down a feel candidates.
6- bookmark these addresses
Now here comes the catch, the code follows a certain logic to build the warehouse inventory.
Once you have your candidates, go one by one searching the memory itself (Press RS on the bookmarked address), you will enter the screen below.
(I'll use Gunfort's screenshot to make it easy)
img_20230224_113429-jpg.355187

The right address will have this similar structure as the highlitghted address block (first from left to right, two "green address blocks" above it)
The Highlighted address is the one you can modify to get items, the address block to the right of it is the quantity of that item.
If the slot is empty, the value will be "FFFFFFFF".
With the first slot address found, you don't need to search for others, since the code follows a certain logic.
Just go up a few blocks until you see a similar structure as mentioned (first from left to right, two "green address blocks" above it), you will be in the right track if the slot is empty and the value is "FFFFFFFF"
Now, you can calculate or manually bookmark and edit your values, just remember that the warehouse have 100 slots so doing it manually will be a pain.


I believe the same can be done with the materials, but you'll have to search by quantity tho.
I did not made these, they were made by Nightwinter/Vaass95
If you understand logic, you can try to understand the psvita code and replicate it (it's a loop code, look up for the vitacheat doc for more info.)

And a Pointer Loop code is not Possible. Only for the Quantity.
Post automatically merged:

Found the Adresses for Friendship to Tamer
Luckyness
intelligence
Endurance
And Mistakes (But im Not Sure about this
 
Last edited by Stoned,

Stoned

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(L ... = Left Digimon)
(R ... = Right Digimon)

[L Max Intelligence]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000060
64000000 00000000 00000064

[L Max Lucky]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000064
64000000 00000000 00000064

[L Never exhausted]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 0000006C
64000000 00000000 00000000

[L Max Tamer Bond]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000048
64000000 00000000 00000064

[L Never poop]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000058
64000000 00000000 00000000

[L Age 99 Days]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 0000004C
64000000 00000000 00000064

[R Max Tamer Bond]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000048
64000000 00000000 00000064

[R Age 99 Days]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 0000004C
64000000 00000000 00000064

[R Never Poop]
58000000 04895D68
58001000 000007A8
58001000 00000188
78000000 00000058
64000000 00000000 00000000

[R Max Intelligence]
58000000 04895D68
58001000 000007A8
58001000 00000188
78000000 00000064
64000000 00000000 00000064

[R Max Lucky]
58000000 04895D68
58001000 000007A8
58001000 00000188
78000000 00000068
64000000 00000000 00000064
 

Rakath

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(L ... = Left Digimon)
(R ... = Right Digimon)

[L Max Intelligence]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000060
64000000 00000000 00000064

[L Max Lucky]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000064
64000000 00000000 00000064

[L Never exhausted]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 0000006C
64000000 00000000 00000000

[L Max Tamer Bond]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000048
64000000 00000000 00000064

[L Never poop]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000058
64000000 00000000 00000000

[L Age 99 Days]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 0000004C
64000000 00000000 00000064

[R Max Tamer Bond]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 00000048
64000000 00000000 00000064

[R Age 99 Days]
58000000 048D37C0
58001000 00000200
58001000 00000168
58001000 000000E8
78000000 0000004C
64000000 00000000 00000064

[R Never Poop]
58000000 04895D68
58001000 000007A8
58001000 00000188
78000000 00000058
64000000 00000000 00000000

[R Max Intelligence]
58000000 04895D68
58001000 000007A8
58001000 00000188
78000000 00000064
64000000 00000000 00000064

[R Max Lucky]
58000000 04895D68
58001000 000007A8
58001000 00000188
78000000 00000068
64000000 00000000 00000064

What about items max
And Network points max
And building materials max
🙈
 

Stoned

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What about items max
And Network points max
And building materials max
🙈

Chill Dude.

First Idk who i can See the Network Points. 😅
After Story?

Second i'm on Chapter 1
I need the Building for Material Codes

Thirt
Slot 1 in Warehouse is on for Max Item Code?

fourth
Don't Rush me
I will maybe Provide an 100 Items on Warehouse Code soon. But needs Time.
Found Out i can Bookmark in RAM
So thats makes easyer
 
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Rakath

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Chill Dude.

First Idk who i can See the Network Points. 😅
After Story?

Second i'm on Chapter 1
I need the Building for Material Codes

Thirt
Slot 1 in Warehouse is on for Max Item Code?

fourth
Don't Rush me
I will maybe Provide an 100 Items on Warehouse Code soon. But needs Time.
Found Out i can Bookmark in RAM
So thats makes easyer

Network points you can find in JiJimon house in a big purple box
Take your time brother 😉
 

Stoned

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Can someone please test this code?
For Digimon Next Order?

[Test Code]
58000000 048CBE00
78000000 00000114
300E0000 0000001B
64000000 00000000 00000063
78000000 00000060
310E0000
20000000

Should loop the first 27 Item´s in Warehouse to 99
If this works, i can Share the first 27 Item´s
Post automatically merged:

Can someone please test this code?
For Digimon Next Order?

[Test Code]
58000000 048CBE00
78000000 00000114
300E0000 0000001B
64000000 00000000 00000063
78000000 00000060
310E0000
20000000

Should loop the first 27 Item´s in Warehouse to 99
If this works, i can Share the first 27 Item´s

Testet for myself, and works amazing. :D
Post automatically merged:

😎
 

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