Cemu v1.15.10 released

cemulogo2-png.157415

Cemu, the well-known Wii U emulator, has received yet another update! Version 1.15.10 adds a brand new auto-updater (which only checks publicly available releases at the moment, Patreon exclusive versions will have to be downloaded manually), some optimizations and a way to automatically save native resolution screenshots to a folder instead of just copying them to the clipboard. Improvements have been made to the DS/SNES VC and a crash while booting Monster Hunter Frontier G has also been resolved, as well as other bug fixes and minor game-specific performance enhancements. You can read the official changelog below:

Changelog said:
# Cemu detailed changelog for 1.15.10
# Patreon release date: 2019-06-28
# Public release date: 2019-07-05

general: Fixed an issue where the game list would never finish loading
general: Pressing the print key now saves a native-resolution screenshot to a folder (#96)
general: Added auto-updater (#87)
For now, only public releases are checked. Patreon versions still have to be downloaded by hand

general: Added indicator to graphic packs if Cemuhook is required but not installed

CPU: Added SUBFEO implementation to interpreter
CPU: Further improved SO/XO xer bits emulation
Some DS VC games now run (albeit at very low framerates)

AX: Implemented AXQuit
Required for Monster Hunter Frontier G to not crash on boot

GX2: Added support for texture formats R8_UINT, R16_UINT and R8_G8_B8_A8_UINT
Used by DS VC

GX2: Added fast path to tiling aperature for 32bpp textures
Boosts performance in SNES VC games and the Twilight Princess HD map screen

coreinit: Added API OSTestThreadCancel(), OSEnableInterrupts()
coreinit: Updated the implementation of OSCond to use fibers and fixed some multi-threading bugs in the process

Note:
(#xx) refers to bug tracker issues resolved by this change. See http://bugs.cemu.info/projects/cemu/

As usual, you can grab this latest version from Cemu's official website, which has been linked below for your own convenience.

:arrow: Source
:download: Downloads
 

RattletraPM

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an auto updater? thats really nice.
Will it keep the settings when it installs a new version? does anyone know?
(I know it's a late reply but I'm in full exam season right now... sorry ^^")

I know someone already replied, but to elaborate a bit further - yes, unless a version needs to change/remove something specific (for example, if a function breaks/becomes deprecated/etc) all your settings will be kept as they are. There's also an option to overwrite your game profiles with the ones found in the new version, which may also end up overwriting your custom game-specific settings, but that's completely optional.

If you're curious, here's what the updater's window looks like:
update_window.PNG
 
Last edited by RattletraPM,
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