Others Can you use ED64 to flash Action Replay Professional (N64)

Spider_Man

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As the title says, seems not paying attention when inserting game carts to find what boot mode my action replay professional was on (not been used in years) I may have accidently grabbed my ED64 cart and inserted it into my AR PRO.....

At first I thought nothing of it, saw some text saying checking bios ect and all was green saying pass, but now my AR PRO won't boot at all, I have gone through my entire game collection and still wont boot.

Sometimes i get nothing on the front LED screen, sometimes I get the number 8.

Now looking, apparently it seems that not paying attention has cost me, inserting an ED64 cart into an AR PRO or GS will flash the cheat cartridge and kill it.

But reading some more i think its not exactly true what I read (apparently this feature ED put is was to screw AR/GS over), but I read the method to update your cheat cart was to insert another cheat cart and it will flash/update the other.

So I was wondering if there was a backup anywhere for AR PRO, could ED64 be used to restore it.

I know ED64 has GS cheat support - but it requires the expansion pack (for some reason) to enable cheats, so games like PD/DK64/Z:MM wont work nor would expansion pack resolution modes work.

I also have an Xplorer64 (not made this mistake with) but that thing is a nightmare when it comes to trying to change boot modes to and from games and it takes me absolutely ages to switch from one mode to another.
 

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  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!