Back Sprite Editing (Trainer to Pokemon)

Discussion in 'NDS - ROM Hacking and Translations' started by BlarghSD, Oct 13, 2011.

Oct 13, 2011
    • Newcomer

    BlarghSD New Member

    Member Since:
    Mar 6, 2011
    Message Count:
    7
    Country:
    United States
    I've been fooling around with this and so far no luck. Is it possible to replace the trainer's in-battle back sprite with that of a Pokemon's? I'm still new with the narc files and editing in general, and I apologize if this topic has already been touched upon (couldn't find it anywhere). Thanks for any and all input/advice.
    • Member

    Necron Lurking~

    Member Since:
    Dec 29, 2008
    Message Count:
    819
    Location:
    Mi casa
    Country:
    Chile
    Here is a complete tutorial made by Kazo. It has four parts.
    WARNING! Spoilers inside!
    • Member

    Sora de Eclaune The Famicom-Eyed Beast of the West

    Member Since:
    Feb 15, 2011
    Message Count:
    2,681
    Location:
    123 Fake Street
    Country:
    United States
    That doesn't help them if they're changing for Black/White
    • Member

    andibad beginner hacker

    Member Since:
    Sep 14, 2009
    Message Count:
    593
    Location:
    in your heart
    Country:
    Indonesia
    anyway you ask on pokemon project too? o.oa "http://projectpokemon.org/forums/showthread.php?18397-Advanced-Back-Sprite-Editing" sorry i not answer it XD

    try using tools from :
    http://projectpokemo...azo-s-B-W-Tools

    Is easy tools but anyway for new on this, i just give a some info:
    - ncgr and narn, these format/extension are compressed by normally on pokemon BW, so you must decompressed it, you can check on hex editor on first byte are 11 (or 0x11), for tools you can check link. tinke or dscemp are same fuction for decompressing.
    - you can used kiwi.ds for extract these file with extension, or you can using tinke or puyo puyo tools, actually is have plenty tools for that, since pokemon BW sprite are same as old generation (you can see on trainer elite four sprite on DPPt or HGSS, on BW sprite all are animated, not static... so video from kazo it will confused for newbie, in my mid is still same and helpfull for BW... without that video it will hard to explain more on BW... so is needed.
    - don't trying replace trainer sprite with pokemon sprite, is not same size and also pokemon sprite is more bigger... don't use crystalltile for replacing them...

    for reinserting to narc is same as reinsert file into zip/rar/7z, ...(is different format... so don't trying using same tools...)

    i almost forgot, you can get these tools from filetrip...
    • Newcomer

    MapleLord New Member

    Member Since:
    Aug 20, 2011
    Message Count:
    15
    Country:
    United States
    For all your B/W sprite editing/hacking needs, this guy taught me how to do everything, http://www.youtube.com/user/MechtaniumHero , he has guides on texture hacking, backsrptie hacking, mugshot hacking, you name it it's there
    • Member

    Batman55 New Member

    Member Since:
    Oct 21, 2007
    Message Count:
    456
    Country:
    Canada
    Can I add in my own created sprites?
    • Newcomer

    BlarghSD New Member

    Member Since:
    Mar 6, 2011
    Message Count:
    7
    Country:
    United States
    Thanks for all the responses. I have been using Kazo's tools, which is what prompted my question in the first place. And yes, that was me on Project Pokemon. I'm kinda bummed about not being able to replace the trainer with a Pokemon... is it not possible or will it just look too weird? I'm still working on figuring out all the intricacies of the Sprite Editor, so I guess I just need to experiment some more. Thanks again for all the help folks.

SPONSORED LINKS
 

Share This Page