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Correct pachura but you left out one point where I added Random ARM functions to deploy DURING the reboot , using a very similar method to the BannerBomb exploit on the Wii. The ARM functions did deploy during reboot enabling the first load of a 3DS Rom to display ARMxx Errors and 3D Mode Not Accessible errors which leads me to think I'm on the right direction with this..
I think you mean ARM instructions, not functions. At a hardware level functions don't exist. In addition, if you didn't initialise the processor then it wouldn't be possible for the processor to then display error messages. Theoretically the LCD controller could be smart enough to display the error message about the 3D mode not being enabled, but then it wouldn't know about the ARM chip, therefore making your errors unbelievable.
QUOTE said:
PS: The ARM Functions are just Random ARM Functions (Jibberish Numbers) on each of the ARM Channels 1-11. I'm still not %100 sure which ARM Function is going to do it or wether it is completely write protected similar to other devices..
Yet again, instructions*. And I have know idea what you're talking about when you say ARM channels. The closest I can think of would be the registers of which there are 16, and you can't just "put" an instruction into a register. It wouldn't do anything useful
[MOFO said:
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I don't know how ARM works eh?
Weird how I was perfectly correct eh?
Processor
Nintendo ARM
133 MHz ARM9 and 33 MHz ARM7
67 MHz ARM9 and 33 MHz ARM7
What proof do you want? What I stated was completely plausible. I don't mean to use inappropriate language and I do realize it makes me look bad but when everyone on this forum likes to call BS when all I'm doing is trying theories in a thread about theoretical 3DS Exploit information what BS is there to call? It's a Theory.. Do most of you not understand that concept?
What does quoting the specs of the DS have to do with anything?
[MOFO said:
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Look at the picture it shows it right there.. each ARM is marked and considering it's Dual Core each transistor is doubled..
PS: The Information I posted about the ARM Channels for the DSLiTE/DSi still corresponds to the 3DS as the 3DS' ARM Channels are just Doubled ie Dual Core ARM CPUs
PPS: Yes it's an ARM9 and ARM7 CPU but like every other cpu you can use whatever amount of CPU speed you want and in this case it's on each ARM which is why I was stating to use ARM1-16 depending on the speed/part of the cpu you want/function
That is not how a dual core processor works. You go and try and design even a basic dual core processor in VHDL or Verilog and see that you need a huge amount of additional logic to allow the cores to syncronise and communicate properly
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PS: The Quoting Option on GBATemp is ass backwards as fuck.. doesn't seem to work at all for me..
PPS: I don't know need to take screenshots this thread is a "3DS Hacking Theory Thread" isn't it? xD