Hi, folks.
I was looking at the gbarunner2 thread and found that there is a way to address 32mb of RAM in DS(i) mode while running in a 3DS.
Hence I am wondering:
- How can I detect and address this extra 16mb of memory If running on a 3DS.
- What are the other extensions provided in DS(i) mode when running on a 3DS?
I was looking at the gbarunner2 thread and found that there is a way to address 32mb of RAM in DS(i) mode while running in a 3DS.
Hence I am wondering:
- How can I detect and address this extra 16mb of memory If running on a 3DS.
- What are the other extensions provided in DS(i) mode when running on a 3DS?