Hi Analogman, thank you so so much for all your hard work! Really looking forward to using your cheat plugin yet again! I just wanted to ask you if you were planning on developing the opponents info cheat which nyok0 developed for sun and moon including a bit of your original opponents info...
Hi, sorry for bothering you. I just wanted to ask you if there was any chance for you patching the trainer for the latest update v97 when you're free and have time! Thanks for all the hard work you've put into the trainer it's great :)
Yeah it definitely sounds like the same situation :/
So is there no way at all where we could reverse or remove the command the wii u already has for the compulsory update? Would deleting the whole game and all the data and then restoring it back without the internet on work?
The wii u keeps forcing me to update to the next version and doesn't let me play the game without first getting the update. Does anyone have a workaround to this so I can avoid the update and still play on 1.2.0. I've already tried re-installing the 1.2 update and tried getting into the game...
I think it's just if you want to have access to online gaming, but you should be able to update to 11.4 once you've completed the whole process. But once again, double check with everything first on the guide
So would I need to manually do something to my 11.3 luma n3ds to update it, or do I just go ahead and update the whole system normally?
I'm not sure if it's been fixed or ever will be, but heard that ntr is broken for the meanwhile :/
Thanks for the heads up!! I was just about to update but you saved me!
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Also thank you so so much for your ROM! It's so much better than the original game, I greatly appreciate it!!!
This has already been worked on and accomplished by another coder named @nyok0. However I have not been adding new features to the plugin lately because it's being migrated over to a new framework however @nyok0's version should already have it. Not sure if they've released it though. Here's a...
Thanks for getting back to me!
True about it coming down to the space needed in the overlay, but is there any way to implement any changes to the existing overlay which could enable this? I don't have any programming experience but am willing to try if I can get some help in making these...
That makes sense, so I guess that the cheat lasts throughout the whole battle phase and it's not simply the matter of being quick with enabling/disabling the cheat when it's your move.
With regards to the stat stages +6, is it possible manipulate the code to allow me to choose which stats get...
Hi @Nanquitas , I wanted to ask you how you got the always critical hit cheat to work on your plugin in the video? I've been trying to get the always critical hit to work on @AnalogMan 's current Sumo Cheat Menu, it shows in the source of 4.0 and 4.1 that it's in the coding but I can't get it to...
Hi @AnalogMan , I wanted to ask you if there's any chance that a code can be made to be able to view the opposing pokemon's moves during battle before being able to catch it? Or maybe if there was any way possible to manipulate the rng during battle?
I also wanted to ask you, how were you able...