I cant get it work on 8.1.0 Atmos 0.9.3.
When I try to load hbl.nsp the console will do nothing.
twilibd will not recognize the console.
When I switch the usb_bridge and the usb log off it will boot into hbmenu and let me connect over tcp. But twilib still says that no device detected altough...
I had the same problem. Changing this option solved the issue. I had "network error: " in the tinfoil console with no detailed message what was wrong until I changed it.
But why does a network socket relay on time synchronization? I´m just wondering because both things should be independent of...
Thats right! But all this implementations use cpu instructions not FPGA or GPU instructions. But anyways its impossible to bute it independently of where the implementation runs. :D
I was just bored and modified the jnustool and i get avg 1000 brute-attempts in a second on my cpu.
Maybe it is possible to archive 10.000 - 20.000 with the use of opencl AES/CBC.
But nevertheless it will be impossible to brute key within one week.
Which CDecrypt or even faster with JNUSTool.
JNUS doesnt need the whole tik.
Its look like something that:
java -jar JNUSTool.jar 00050000101C9500 0F8E2F405EAE51504EDBA7B4E297005B
With NUSPacker it is easy to pack the decrypted game(loadiine files) create a custom ticket for it and play it on mocha cf
Edit: change the word encrypted to decrypted. i mix these two words again and again.
Hey,
yes. it is aviable. just take a look at the eu-haxserver.jar. use 7-zip to unpack it.
The javacode is located in the folder: \com\gudenau\haxserver.
However, here is the code as an attachment
I haven't played my Switch n a month or so, just been playing Xbox, and just picked to play lil and Damn that A and B, X and Y being reversed always gets me.
@BigOnYa:
I haven't played my Switch n a month or so, just been playing Xbox, and just picked to play lil...