The Last Tinker: City of Colors (PlayStation 4)
Official GBAtemp Review
Product Information:
- Release Date (NA): September 19, 2014
- Release Date (EU): September 20, 2014
- Publisher: Unity Games
- Developer: Mimimi Productions
- Genres: Adventure/Platformer (3D)
- Also For: Computer, Xbox One
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative
The Last Tinker tries its hand at being a throw back to the the days of colorful 3D platformers, but does it stand up the its ancestors glory?
(Did you like my video review? What can I do to make them better? I would like to do more of them, I just need a little feedback! Thanks!)
Verdict
What We Liked ...
- Beautiful bright world
- Music is passable
- Immersive world
What We Didn't Like ...
- Screen tearing
- No designated free jump button
- "Hold R2 to win" gameplay
- Boring fighting mechanics
4
Gameplay
The gameplay almost feel like it was put together by the same elementary art class. The TLT calls itself a platformer, but has no jumping outside of designated jump spots. No map or free roaming, all confined to "point A to point B" objective hunting. Also, normally I don't really care about frame rates and things, but this one gets pretty signification screen tearing and frame spikes in open areas. Pretty noticeable too.
10
Presentation
The game looks, feels, and sounds great! The environments are made out of what looks like elementary school art supplies including cardboard, clay and paint.
3
Lasting Appeal
Almost none, if you can even muster up the courage to finish this ironically bland title.
4.8
out of 10