ROM Hack [RELEASE][Conquest Story Overhaul] Fire Emblem Fates: Good Guy Garon Edition

DeathChaos

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Oh yeah, I offered to help with BR if you ever get around to it, but I'd be willing to help with this mod if you ever want to add on extra bits when you're finished with your efforts.

Stuff like character pick events on certain chapters can add some context to the story, or just short dialogues for certain people to show how they feel, something like this (skip to 11:13)


Or something like map talk events between two people, I'm certainly no stranger to semi complex conversation events, like this old video;


While I am working on something "big" it's more or less on hiatus for now, so I'd be more than happy to help with other stuff, just contact me or something if you want.
 

Wijetron

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Just one small bug, in chapter 14 Leo says "Trust me brother" when I'm playing as F! Corrin. Other than that, the hack is fantastic!
 

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Happy New Years! The patch has been updated with a few minor changes.

Oh yeah, I offered to help with BR if you ever get around to it, but I'd be willing to help with this mod if you ever want to add on extra bits when you're finished with your efforts.

Stuff like character pick events on certain chapters can add some context to the story, or just short dialogues for certain people to show how they feel, something like this (skip to 11:13)


Or something like map talk events between two people, I'm certainly no stranger to semi complex conversation events, like this old video;


While I am working on something "big" it's more or less on hiatus for now, so I'd be more than happy to help with other stuff, just contact me or something if you want.

That would be great, and opens so many new possibilities! I'll need to brainstorm for a bit. Your work with the Awakening/Fates hacking is on another level and is really impressive to watch - I can't wait to see the big thing you guys are preparing!

Just one small bug, in chapter 14 Leo says "Trust me brother" when I'm playing as F! Corrin. Other than that, the hack is fantastic!
All fixed up, thank you!
 

AaronDeAhmed

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This hack is ridiculously good. Period. The old campaign is so bad. And this hack proves why. The story is much more fleshed out, Xander is no longer two people, Azura is not a master of disguise, (come on people, do you not see her BLUE HAIR? WHO THE HECK ELSE HAS LONG BLUE HAIR THAT YOU KNOW OF???) and yes, Corrin is now at least 70% less whiny. It's a breath of fresh air, and I won't soon forget it's powerful conclusion. It isn't perfect, sure. But it lives up to its name and is a much more satisfying narrative. Thank you for this. SO much.

I have to ask, did you do this all alone? As in, the rewriting? If so, bravo. The script could use some fine-tuning, but only insofar as grammar, and some typos, and the rare inconsistencies. I have details, that I'll share soon. Again, great job and thank you.
 
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Fishmalk

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I would like to play this on Citra, is that possible?

Should be pretty easy: extract your rom, copy the downloaded files to replace the old ones, and rebuild the rom. Since you're asking, I'm gonna guess you don't know how to do any of that though.

To extract the rom you'll need a special program; winrar won't cut it. I use Asia81's HackingToolkit3DS (gbatemp won't let me link, but you can google his github and find it easily). Use version 9 if your rom is decrypted, or the current version if your rom is encrypted. If you use the wrong version it won't work.

After you extract the rom, you just need to copy the modded files into your romfs folder (with hackingtoolkit3ds this will be called ExtractedRomFS) and merge folders/copy and replace files when prompted.

After doing that, rebuild the rom (hackingtoolkit3ds can do this) and then run it with citra.

Pretty much every fates hack can be run that way. A few that use ips patches will require an extra step or two.
 
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DeadlyAnGeL91792

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Should be pretty easy: extract your rom, copy the downloaded files to replace the old ones, and rebuild the rom. Since you're asking, I'm gonna guess you don't know how to do any of that though.

To extract the rom you'll need a special program; winrar won't cut it. I use Asia81's HackingToolkit3DS (gbatemp won't let me link, but you can google his github and find it easily). Use version 9 if your rom is decrypted, or the current version if your rom is encrypted. If you use the wrong version it won't work.

After you extract the rom, you just need to copy the modded files into your romfs folder (with hackingtoolkit3ds this will be called ExtractedRomFS) and merge folders/copy and replace files when prompted.

After doing that, rebuild the rom (hackingtoolkit3ds can do this) and then run it with citra.

Pretty much every fates hack can be run that way. A few that use ips patches will require an extra step or two.


I was in the process of doing this but ran into a slight hiccup. The tool says that it extracted successfully but I cant find where it extracted to lol. Does Hackingtookit9DS have a default location where things go?

EDIT: Didnt run as admin it extracts now but doesnt create a ExtractedRomFS folder instead makes an decryptedRomFS.bin file that I cant touch with winrar.
 
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Fishmalk

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I was in the process of doing this but ran into a slight hiccup. The tool says that it extracted successfully but I cant find where it extracted to lol. Does Hackingtookit9DS have a default location where things go?

EDIT: Didnt run as admin it extracts now but doesnt create a ExtractedRomFS folder instead makes an decryptedRomFS.bin file that I cant touch with winrar.

The HackingToolkit3DS needs to be in the same folder as the rom.

If you didn't get the romfs folder then it didn't work, most likely because you didn't use the right version of the toolkit for your rom. What is your rom (.cia or .3ds, encrypted or decrypted), and what version of the toolkit did you use?
 

DeadlyAnGeL91792

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The HackingToolkit3DS needs to be in the same folder as the rom.

If you didn't get the romfs folder then it didn't work, most likely because you didn't use the right version of the toolkit for your rom. What is your rom (.cia or .3ds, encrypted or decrypted), and what version of the toolkit did you use?

The latest one V11 and the rom I am trying to unpack is an already decrypted US fates rom.
 

DeadlyAnGeL91792

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Well I cant get it to rebuild, Ive tried rebuilding the files with v9 10 and 11, each time it says its rebuilding but no new rom is created.

After Multiple Attempts, I got it to rebuild on V10. Gonna start playing now. What would be the fastest way to tell if the changes worked?

Edit 2: Its all working :)
 
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AaronDeAhmed

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This hack is ridiculously good. Period. The old campaign is so bad. And this hack proves why. The story is much more fleshed out, Xander is no longer two people, Azura is not a master of disguise, (come on people, do you not see her BLUE HAIR? WHO THE HECK ELSE HAS LONG BLUE HAIR THAT YOU KNOW OF???) and yes, Corrin is now at least 70% less whiny. It's a breath of fresh air, and I won't soon forget it's powerful conclusion. It isn't perfect, sure. But it lives up to its name and is a much more satisfying narrative. Thank you for this. SO much.

I have to ask, did you do this all alone? As in, the rewriting? If so, bravo. The script could use some fine-tuning, but only insofar as grammar, and some typos, and the rare inconsistencies. I have details, that I'll share soon. Again, great job and thank you.

Here's an album with screenshots and any problems and suggestions I have on them:

If you'd like any help with editing, I'd love to help out. Thanks again. :)
 

AaronDeAhmed

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I have an idea...

Why not make a Paralogue chapter for Takumi? Since the ending was reworked to have Garon show up instead of Takumi, a Paralogue chapter that has the player reconcile with Takumi could be a good addition to further strengthen the story.
 

AgahnimD

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This hack is ridiculously good. Period.

This is very high praise, thank you! To answer your question, it was a personal project that seemed more like a fever dream at times. Your feedback is excellent and deserves a thorough review, but in the meantime I wanted to pop in and let you know I appreciated it. Thanks!

Just wanna come back to say that this has been a great experience so far, You made the one thing wrong with Conquest SO much better.

Thank you! I'm very happy you're enjoying it!

 
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ThatUnknownSkull

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This overhaul actually made me pick up Fates once again, and boy am I loving the little details that change the story. It really feels like so many characters got their IQs back to normal.
Hope to see something like this done for Revelations and Birthright, an overhaul for those campaigns would make me actually consider playing them.
 

AgahnimD

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Here's an album with screenshots and any problems and suggestions I have on them:

If you'd like any help with editing, I'd love to help out. Thanks again. :)

Thank you so much for the spelling/grammar fixes and going in to give it a really good look. I appreciate it a ton! Now that I'm home I'll be going in and making some changes to the game. For a more in-depth response (including some of my reasoning for a few things) please see below!
Keep hope in Father is a reference to the previous conversation with the Rainbow Sage, who tells the Avatar not to lose hope in their Father. The presence of and perseverance of hope in the avatar is one of their defining characteristics and an important theme in the story. The phrase is intended to convey to the audience that Corrin began their journey with hope, and is desperate to keep that hope alive while dealing with the tragedies that unfold in the story.

"But I have nightmares every night about the Hoshidans I've killed" is from the basegame paralogue between Corrin and Azura. They are a whole other can of worms that I didn't bother opening -- maybe when I finish the Revelations rewrite I'll go back and touch up on them, though!

For Glory! Iron Awake! is a subtle reference to an old friend and guildmate who held that as their battle cry. It's a rephrasing of the battlecry "Awake Iron!" which was used in the Middle Ages when entering battle to frighten foes and call forth their blades. Pretty cool!

Great point about the dashes instead of hyphens. I had a character error in the JPN version of the game and replaced them, but there's no reason for that in the ENG version. You're also spot on about some of the wording choices and lack of punctuation. Once I finish the Revelations re-write I plan on going back to both games and editing the text so that it flows better, along with adding emotes to the characters in game.

I LOVE the idea of giving a name to the Trade War. Maybe "Rejection of Iron" since weapons were what Nohr traded with, and it fits the peaceful Hoshidan motif.. Eh, something like that anyways!

"That you're here to take me back to that thing in Father's body so that-" I can definitely see how this would be confusing. This is part of three "That you are..." statements designed to emulate a flustered person. It begins with Corrin saying "I know what you are going to say. That I.." then spouting off an angry list of assumptions. However using "That" three times in one sentence is just asking for trouble. I'll switch it to "You're here to take me back to that THING in Father's body, so-" so that it makes a bit more sense.

"The throne purged him from this form." The wording for this was chosen to mirror Mikoto and Corrin's earlier statements about the throne being able to restore one's true form and mind. It's also intended to reveal that
the two were previously sharing a body. There may be a better way to describe the situation, but I enjoy the callback. I'll have to think about it.

This overhaul actually made me pick up Fates once again, and boy am I loving the little details that change the story. It really feels like so many characters got their IQs back to normal. Hope to see something like this done for Revelations and Birthright, an overhaul for those campaigns would make me actually consider playing them.
Thank you! The Revelation rewrite is coming along steadily, although it is more difficult than I anticipated. Conquest was easy to write for since it already contained the ingredients for a compelling story. Revelation doesn't really have that -- it's more of a leftover potluck of story fragments -- so each chapter requires significantly more mental energy to connect events while keeping things interesting and being true to the cast. That said, I'm pretty happy with the way things are turning out. I'll be posting some screenshots of the first two or three chapters once I feel I've made enough progress to take a break. I appreciate the encouragement!
 
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AaronDeAhmed

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Thank you so much for the spelling/grammar fixes and going in to give it a really good look. I appreciate it a ton! Now that I'm home I'll be going in and making some changes to the game. For a more in-depth response (including some of my reasoning for a few things) please see below!
Keep hope in Father is a reference to the previous conversation with the Rainbow Sage, who tells the Avatar not to lose hope in their Father. The presence of and perseverance of hope in the avatar is one of their defining characteristics and an important theme in the story. The phrase is intended to convey to the audience that Corrin began their journey with hope, and is desperate to keep that hope alive while dealing with the tragedies that unfold in the story.

"But I have nightmares every night about the Hoshidans I've killed" is from the basegame paralogue between Corrin and Azura. They are a whole other can of worms that I didn't bother opening -- maybe when I finish the Revelations rewrite I'll go back and touch up on them, though!

For Glory! Iron Awake! is a subtle reference to an old friend and guildmate who held that as their battle cry. It's a rephrasing of the battlecry "Awake Iron!" which was used in the Middle Ages when entering battle to frighten foes and call forth their blades. Pretty cool!

Great point about the dashes instead of hyphens. I had a character error in the JPN version of the game and replaced them, but there's no reason for that in the ENG version. You're also spot on about some of the wording choices and lack of punctuation. Once I finish the Revelations re-write I plan on going back to both games and editing the text so that it flows better, along with adding emotes to the characters in game.

I LOVE the idea of giving a name to the Trade War. Maybe "Rejection of Iron" since weapons were what Nohr traded with, and it fits the peaceful Hoshidan motif.. Eh, something like that anyways!

"That you're here to take me back to that thing in Father's body so that-" I can definitely see how this would be confusing. This is part of three "That you are..." statements designed to emulate a flustered person. It begins with Corrin saying "I know what you are going to say. That I.." then spouting off an angry list of assumptions. However using "That" three times in one sentence is just asking for trouble. I'll switch it to "You're here to take me back to that THING in Father's body, so-" so that it makes a bit more sense.

"The throne purged him from this form." The wording for this was chosen to mirror Mikoto and Corrin's earlier statements about the throne being able to restore one's true form and mind. It's also intended to reveal that
the two were previously sharing a body. There may be a better way to describe the situation, but I enjoy the callback. I'll have to think about it.


Thank you! The Revelation rewrite is coming along steadily, although it is more difficult than I anticipated. Conquest was easy to write for since it already contained the ingredients for a compelling story. Revelation doesn't really have that -- it's more of a leftover potluck of story fragments -- so each chapter requires significantly more mental energy to connect events while keeping things interesting and being true to the cast. That said, I'm pretty happy with the way things are turning out. I'll be posting some screenshots of the first two or three chapters once I feel I've made enough progress to take a break. I appreciate the encouragement!
I'm so glad that Rev is getting a major rewrite. I'm a person that plays games for the story most of the time, and frankly Rev was super underwhelming. I'm sure it'll be great! Keep up the good work!
 
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