Yeah but I want my shields to break from enemy attacksThat's tied directly to Durability as well.
Doing this hack for infinite durability will also make you not damage the shield while shieldboarding
Yeah but I want my shields to break from enemy attacksThat's tied directly to Durability as well.
Doing this hack for infinite durability will also make you not damage the shield while shieldboarding
Yeah but I want my shields to break from enemy attacks
would a button combo work? something like hold (button combo) for max Durability? to add to that, maybe something like holding the a button down?Yeah but I want my shields to break from enemy attacks
If there's a memory address that's read from to say what surface your shield is touching you could lock that to snow or sand. You could find this address without breakpoints by comparing shieldboarding on snow/sand and grass/rockIn order to "edit" what damages your shield and what doesn't would probably require break points in order to edit the different instructions that decrease durability and what not
Can you make a code that makes shieldboarding not damage your shield? you can try to search for the difference between on snow or sand which doesn't damage it and on grass or rock which do. I've been trying to do this but apparently I don't have enough RAM to search any significant chunk of memory with JGecko U
In the 45000000 range are a few dynamic addresses which match the durability of your current equipped weapon. It appears to be have an immediate effect but you have to actually hit something valid (an enemy) for it to work.
I think what happens is the value held in the address is used in the durability calculation so it takes this value, minuses the damage from hitting the enemy and stores that in the common item address we are currently using. By freezing the value your durability will always be whatever you set it to with the code below minus the damage taken
e.g. I freeze the value at 9999. I use my sword to chop a tree, the value in my trainer shows 9899 because it must take 100 damage to chop it down. I chop more tress but the value stays at 9899
Inf Current Held Weapon Durability
30000000 439B6730
40000000 48000000
31000000 00000040
30100000 00000000
40000000 48000000
00120980 0000270F
D0000000 DEADCAFE
This freezes the durability to 9999 when you hit something so the durability will always be 9999 minus last object damage
Does it work for you?
It worked for meGiving this a test didnt seem to work for me. im on NTSC-US. interestingly though, this managed to break one of my other codes lol. i had a code that made the master sword recharge instantly, and somehow your code made it stop working, even though i have other codes running on the same pointer that still work fine, and my pointer was still pointing to the right place, yet it wasnt recharging the sword anymore. no idea if thats just a coincidence or not but definitely strange i guess.. ill try finding the addresses and make a code that works for me, maybe its just a difference between the PAL version, who knows
Giving this a test didnt seem to work for me. im on NTSC-US. interestingly though, this managed to break one of my other codes lol. i had a code that made the master sword recharge instantly, and somehow your code made it stop working, even though i have other codes running on the same pointer that still work fine, and my pointer was still pointing to the right place, yet it wasnt recharging the sword anymore. no idea if thats just a coincidence or not but definitely strange i guess.. ill try finding the addresses and make a code that works for me, maybe its just a difference between the PAL version, who knows
Who did I miss and for what?@PandaOnSmack Using a code in your trainer without giving credit where it is due. Nice.
But good work on your trainer. I like it.
This post should tell you. I understand mistakes happens so I ain't mad. Besides it probably doesn't work with the new update though.Who did I miss and for what?
Do your cheat codes still work with the new update?
I won't update mine before I have recorded videos of my new codes
This post should tell you. I understand mistakes happens so I ain't mad. Besides it probably doesn't work with the new update though.