Hacking Post your WiiU cheat codes here!

Dekirai

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Can somebody test my durability manager?
Just make a weapon in your FIRST SLOT or SECOND SLOT (only these 2 works!!!) near break and then set the value from 0 to 65535 and then save the game and reload it.
If it worked, your weapon should be fully restored with very high durability.

oEJBdab.png


(It's based on my wind waker tool, so do not wonder if you find something about wind waker in the file)

Please leave a feedback, I need to know if it works for you.
 

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FunThomas

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Can somebody test my durability manager?
Please leave a feedback, I need to know if it works for you.

in the gui of the trainer it says cosmos codehandler needed and you say i have to change with your tainer and then save and reload -> are all 3 things needed to work ?

without codehandler it does not work here, only with change, save and reload
 
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PhiZero

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Can somebody test my durability manager?
Just make a weapon in your FIRST SLOT or SECOND SLOT (only these 2 works!!!) near break and then set the value from 0 to 65535 and then save the game and reload it.
If it worked, your weapon should be fully restored with very high durability.

(It's based on my wind waker tool, so do not wonder if you find something about wind waker in the file)

Please leave a feedback, I need to know if it works for you.

VVK7Ocn.png


No dice here.
 

Dekirai

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FunThomas

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No, you have to put the codehandler.bin from here https://github.com/BullyWiiPlaza/tcpgecko/raw/master/codehandler.bin into the folder of the tcpgecko installer which should be sd:/wiiu/apps/tcpgecko

so i took the whole tcpgecko version from https://github.com/BullyWiiPlaza/tcpgecko/archive/master.zip with the codehandler.bin inside

and it works here when setting to 65535 for both weapons at least for the first one i used -> it was short before break and after that it was reliable :)

could you please build in the more arrows in your beta? :)
 
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Dekirai

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trunske

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so i took the whole tcpgecko version from https://github.com/BullyWiiPlaza/tcpgecko/archive/master.zip with the codehandler.bin inside

and it works here when setting to 65535 for both weapons at least for the first one i used -> it was short before break and after that it was reliable :)

could you please build in the more arrows in your beta? :)
Can You tell me how did you do it?
It still not work for me I do this next..

Open Haxchi->HBL->TcpGecko->I press X to set codlehander->Open Game and Wii U IP to the App -> Set a Number in 1º Weapon-> and nothing happen, my weapon still broke xD. I save and load, to try see the change, and nothing, still broke with few hits xD

--------------------- MERGED ---------------------------

it depends on which slot your arrows are, you would have to count the slot
You can drop all your items, and let in first place which you want to keep as 1st, and later take the dropped items again xD
 

Dekirai

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Hier de neue
Can You tell me how did you do it?
It still not work for me I do this next..

Open Haxchi->HBL->TcpGecko->I press X to set codlehander->Open Game and Wii U IP to the App -> Set a Number in 1º Weapon-> and nothing happen, my weapon still broke xD. I save and load, to try see the change, and nothing, still broke with few hits xD

--------------------- MERGED ---------------------------


You can drop all your items, and let in first place which you want to keep as 1st, and later take the dropped items again xD
Nah, because your arrows cant be in slot 1, slot 1 to slot 8 are always weapons except your weapon bag isnt full
for example
I have 6 weapons, 2 slots are left, then the arrow bag starts with 7 and so on
 

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