Just use the right click button to clone items in the editor ;-)Trying to customize furniture using the beta version and I think I might not be doing something properly. For example, I tried to get a pink rococo bed so I used custom flags 0c 00 (I had already customized this item and it was laying on the ground in my town so that is where I got the values from). The leaf icon on the ground and in my pocket was red, but when I displayed the item in my house it was just the normal rococo bed.
Edit: I figured this out. It seems I just inverted the flags. I put the first number that showed up on my already customized item as the first flag when it should have been the second flag.
Fixed! (Force a cache refresh if needed: Ctrl+F5)I tested the beta for a bit - when trying to import a map - I didn't check off the option to move the buildings - but they still moved
Just use the right click button to clone items in the editor ;-)
Oh, sorry. Forgot to post the url:Does this url dump gardenram or acnlram? http://usuaris.tinet.cat/mark/acnl_editor/rop/
Take a look at the sourcecode, all offsets are there:Also @marc_max what is the offset for furniture data?
Take a look at the sourcecode, all offsets are there:
http://usuaris.tinet.cat/mark/acnl_editor/beta/js/acnl_editor.js
@itsRyan oh sorry, now I remember, furniture is cached somewhere else in RAM, so those offsets won't work for you :-(Take a look at the sourcecode, all offsets are there:
http://usuaris.tinet.cat/mark/acnl_editor/beta/js/acnl_editor.js
Yes, the sourcecode will give you the offsets to do it.Does anyone know how to change the "made in" date on the tcp card ?
@itsRyan oh sorry, now I remember, furniture is cached somewhere else in RAM, so those offsets won't work for you :-(
Yes, the sourcecode will give you the offsets to do it.
You can also open your savegame with my editor and use the browser console, type:
players[x].registrationYear=2015;
players[x].registrationMonth=3;
players[x].registrationDay=31;
(x goes from 0 to 3)
Open your save file in the website, open your browser console and typebut what is the software to change "made in" ? ... Except thank you
Open your save file in the website, open your browser console and type
players[X].registrationYear=W;
players[X].registrationMonth=Y;
players[X].registrationDay=Z;
edit W, X, Y and Z
X = your character number (mayor is 0)
W = Year
Y = month
Z = day
eg :
players[0].registrationYear=2010;
players[0].registrationMonth=1;
players[0].registrationDay=25;
Yes there's a limit, months are shown by names, like 01 is Juanuary, 02 is February... Numbers higher than 12 are set by default to Juanuary if I recall correctly..players[0].registrationMonth=666 or there's a limit ?
@itsRyan oh sorry, now I remember, furniture is cached somewhere else in RAM, so those offsets won't work for you :-(
Yes, the sourcecode will give you the offsets to do it.
You can also open your savegame with my editor and use the browser console, type:
players[x].registrationYear=2015;
players[x].registrationMonth=3;
players[x].registrationDay=31;
(x goes from 0 to 3)