Hacking Loadiine GX2

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rusty_train

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Is an RPX file supposed to only be 8.75MB? Do I have to do anything else or just copy the rpx to the SD card?
you need everyhting folder structuor should be Game [titleID] > code content meta(3 sep folders)(meta isnt needed unless you want icons)

Now I'm slightly annoyed. Any games that I'd try to use would be way too big (3x as big) as my 8GB SD card... Or am I missing a "Scrubbing" tool's existence?


are they in WUD files? if so get "Uwizard"
 
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Net-KILLER

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Is an RPX file supposed to only be 8.75MB? Do I have to do anything else or just copy the rpx to the SD card?

Yes that's normal.
I'll just copy that from the loadiine gx2 op.. It's easier

Games

The default game path is SD:/wiiu/games/
It can be changed by editing the loadiine_gx2.cfg file manually in a text editor.


The game folder format is Game's Title [TitleID6]/
Example with the game "Super Mario Maker USA":
SD:/wiiu/games/Super Mario Maker [AMAE01]/


Attention: Loadiine GX2 requires the game's title AND the TitleID to be present in the folder name.
The game's title is the one displayed in loadiine.
The TitleID is used to automatically download the corresponding cover from http://gametdb.com and load it from SD card.
If the titleID is not present, the game will not display in loadiine.

The titleID can be found and generated by looking in the meta.xml, last 4 and last 2 digits form the TitleID6.
[AYCP01]

http://gametdb.com can also be used to find the TitleID6.


Inside your game's folder, copy the 3 game's extracted folders : content, code and meta folder.
You should now have this:
SD:/wiiu/games/Super Mario Maker [AMAE01]/code/
SD:/wiiu/games/Super Mario Maker [AMAE01]/content/
SD:/wiiu/games/Super Mario Maker [AMAE01]/meta/
 
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sj33

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Now I'm slightly annoyed. Any games that I'd try to use would be way too big (3x as big) as my 8GB SD card... Or am I missing a "Scrubbing" tool's existence?
You should simply look at a larger SD card. Wii U games can be as large as 50GB. I'm personally going to try and buy a 128GB or 256GB card today.

Minecraft is around 500MB if you want a game to test.
 

rusty_train

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You should simply look at a larger SD card. Wii U games can be as large as 50GB. I'm personally going to try and buy a 128GB or 256GB card today.

Minecraft is around 500MB if you want a game to test.

largest i found was super mario maker at a 25gb WUD file, extracted with Uwizard was only 2gb
 

Piluvr

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when I try to load pikmin 3, it just loads for a second then does nothing. If I press home, that takes me to the homebrew launcher. if i press homee again, i get to mii maker, but the game does not load.
 

halo5307

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So I googled around but i still cannot find the answer, whenever I launch loadiine I get the message "Missing all OS specific adresses"
Edit: Fixed it, switched to a nightly build.
 
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Net-KILLER

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http://prntscr.com/azztn3 do i need only the files above the red line?
I didn't extract many wuds - i got the most games as a ready2play version.
The extracted wuds and the ready2plays never had files inside the data folder - only the code content and meta folder. So I guess you don't need them. Just test it without them.
 

MeixDev

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"Missing all OS specific adresses" seems to mean that you're using a Loadiine version that does not work for your Wii U Firmware.

About the Down-Left Analog Stick thing, we found a solution after a few hours with this :
http://loadiine.ovh/

Loadiine V3 SD seemed to work flawlessy for us and our 5.5.1 Wii U. The corresponding MEGA Link is available on the page.
 
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