And why won't the DLCs work? That doesn't make any logical sense!OK, thank you! , I thought It was like DLC's that can't be run, I readed one time like Cyan said something about it, but well, that's it, thanks again
And why won't the DLCs work? That doesn't make any logical sense!OK, thank you! , I thought It was like DLC's that can't be run, I readed one time like Cyan said something about it, but well, that's it, thanks again
Jfyi, I tested the exploit on FW 4.0.3 but it doesn't work.
To be honest, I don't really know, but seems that the data from DLC's is different to the one you find in a game update , that is why when you go to Data Management you will see in a game "Save Data" and "Downloadable content" in different banks.And why won't the DLCs work? That doesn't make any logical sense!
And why won't the DLCs work? That doesn't make any logical sense!
To be honest, I don't really know, but seems that the data from DLC's is different to the one you find in a game update , that is why when you go to Data Management you will see in a game "Save Data" and "Downloadable content" in different banks.
Cyan at least said it's not possible, and I don't really know either... , however I will try to replace game data in Wii Fit U with the updated one and see if it works, maybe some day I will do the same with a DLC one and post the results .
We're all eager to see what you can do with it too
I'm not sure I understand what you mean by this. Thanks I think?
-palantine
Well, maybe it's possible.Cyan at least said it's not possible, and I don't really know either...
no eshop access?
golden45 "mentioned" it, i don't think he has indicated he had any plans to release it as quite frankly the performance was terrible and the only game that loaded up was nes remix, everything else was broken.......i kinda think people should stop beating a dead horse, if he was planning to release a crappy loader that functioned with 1 game he probably would have done so already, but i know if it was me i wouldn't release it as i couldn't be bothered with all the "I WILL NOT PAY ANYTHING!!!" gang moaning and whinging about compatibility and demanding fixes/releases for the mii maker version
With the modified version it doesn't matter what the .rpx or .rpl are titled.What file names should the .rpx and .rpl have for the newer version of Loadiine?
And will the Loadiine installer ever include the gecko installer?
thanksWith the modified version it doesn't matter what the .rpx or .rpl are titled.
Have you also made a Save folder? I haven't messed with that game because I have the disc.thanks
Well, there's still something wrong for me. Just dumped Nintendo Land to my SD card. But I get an error code and a message saying that the Disc or Drive might be faulty. The file structure seems to be right:
View attachment 26757
My SD card is a SanDisk Ultra SDHC 32GB UHS-I Class 10: http://www.amazon.com/gp/product/B00M55BMBE?keywords=sandisk 32gb&qid=1444554926&ref_=sr_1_5&s=pc&sr=1-5
Could a relevant file be missing?
Yes:Have you also made a Save folder? I haven't messed with that game because I have the disc.
that's interesting. why would it affect loading?Had to remove the .rpl
The disc read error happens with Mario Maker too. I didn't try other RPL games, but I suspected this was the issue when she posted about Nintendo Land, a game that works on 1.0athat's interesting. why would it affect loading?
the file is supposed to be present on the disc, and without it it works?