no, the loader is not officially supporting being run from neek2o. don't do that, unless you understand what you are doing.
You could break and corrupt your settings.
You better wait that I release a proper neek2o integration to be launch from RealNAND.
look the link below, set EmuNAND Chan mode to neek and launch your channel. The loader will launch neek and autoboot the game. No need to launch the loader when inside neek.
lost wind require neek, it doesn't work with cIOS NAND redirection method.
I don't know about the other two, maybe they don't work with cIOS too.
Neek2o preview 3
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Please, report what you find.
Preview 2 had 17 download, but 2 or 3 users only reported if it worked or not...
link here
please, read the "mod06" changelog to see what I changed and what to test.
What I need users to test:
- make a clean new install of the loader, and try to download Wiitdb. tell me if there's still an issue and you need to edit the path again.
- try neek2o and report all you want.
- Please, use the "buffer" mode. if nobody has issues with that neek method, I'll delete the static method.
- How do you find the "return to" option? it's now "on/off" instead of "TitleID/Off" so it's more "neutral" and can be used by neek2o too. (If ON then it will return to NK2O of you use neek, or Global setting's channel if not using neek)